Namco 163: improvements, part 1

This commit is contained in:
tildearrow 2023-07-19 21:27:48 -05:00
parent b941f58720
commit 08bd036193
4 changed files with 4 additions and 26 deletions

View file

@ -462,8 +462,6 @@ void putDispatchChip(void* data, int type) {
ImGui::Text("- chanMax: %d",ch->chanMax);
ImGui::Text("- loadWave: %d",ch->loadWave);
ImGui::Text("- loadPos: %d",ch->loadPos);
ImGui::Text("- loadLen: %d",ch->loadLen);
ImGui::Text("- loadMode: %d",ch->loadMode);
COMMON_CHIP_DEBUG_BOOL;
ImGui::TextColored(ch->multiplex?colorOn:colorOff,">> Multiplex");
break;
@ -876,10 +874,6 @@ void putDispatchChan(void* data, int chanNum, int type) {
ImGui::Text("- wavepos: %d",ch->wavePos);
ImGui::Text("- wavelen: %d",ch->waveLen);
ImGui::Text("- wavemode: %d",ch->waveMode);
ImGui::Text("- loadwave: %d",ch->loadWave);
ImGui::Text("- loadpos: %d",ch->loadPos);
ImGui::Text("- loadlen: %d",ch->loadLen);
ImGui::Text("- loadmode: %d",ch->loadMode);
ImGui::Text("- resVol: %.2x",ch->resVol);
COMMON_CHAN_DEBUG_BOOL;
ImGui::TextColored(ch->volumeChanged?colorOn:colorOff,">> VolumeChanged");