From 0528f4e7bde0d04609d37ed0d6a3f9205de7f2d8 Mon Sep 17 00:00:00 2001 From: tildearrow Date: Thu, 11 Aug 2022 05:04:35 -0500 Subject: [PATCH] Game Boy: possibly fix wave soft env --- src/engine/platform/gb.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/engine/platform/gb.cpp b/src/engine/platform/gb.cpp index 3797d5bca..0a8b624c9 100644 --- a/src/engine/platform/gb.cpp +++ b/src/engine/platform/gb.cpp @@ -173,6 +173,7 @@ void DivPlatformGB::tick(bool sysTick) { if (i==2) { rWrite(16+i*5+2,gbVolMap[chan[i].outVol]); + chan[i].soundLen=64; } else { chan[i].envLen=0; chan[i].envDir=1; @@ -413,6 +414,9 @@ int DivPlatformGB::dispatch(DivCommand c) { chan[c.chan].envDir=ins->gb.envDir; chan[c.chan].soundLen=ins->gb.soundLen; } + if (c.chan==2 && chan[c.chan].softEnv) { + chan[c.chan].soundLen=64; + } chan[c.chan].insChanged=false; break; }