87 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			87 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								/** @file patest_ringmix.c
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								    @ingroup test_src
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								    @brief Ring modulate inputs to left output, mix inputs to right output.
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								*/
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								/*
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								 * $Id$
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								 *
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								 * This program uses the PortAudio Portable Audio Library.
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								 * For more information see: http://www.portaudio.com
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								 * Copyright (c) 1999-2000 Ross Bencina and Phil Burk
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								 *
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								 * Permission is hereby granted, free of charge, to any person obtaining
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								 * a copy of this software and associated documentation files
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								 * (the "Software"), to deal in the Software without restriction,
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								 * including without limitation the rights to use, copy, modify, merge,
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								 * publish, distribute, sublicense, and/or sell copies of the Software,
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								 * and to permit persons to whom the Software is furnished to do so,
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								 * subject to the following conditions:
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								 *
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								 * The above copyright notice and this permission notice shall be
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								 * included in all copies or substantial portions of the Software.
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								 *
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								 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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								 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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								 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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								 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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								 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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								 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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								 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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								 */
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								/*
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								 * The text above constitutes the entire PortAudio license; however,
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								 * the PortAudio community also makes the following non-binding requests:
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								 *
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								 * Any person wishing to distribute modifications to the Software is
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								 * requested to send the modifications to the original developer so that
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								 * they can be incorporated into the canonical version. It is also
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								 * requested that these non-binding requests be included along with the
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								 * license above.
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								 */
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								#include "stdio.h"
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								#include "portaudio.h"
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								/* This will be called asynchronously by the PortAudio engine. */
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								static int myCallback( const void *inputBuffer, void *outputBuffer,
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								                            unsigned long framesPerBuffer,
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								                            const PaStreamCallbackTimeInfo* timeInfo,
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								                            PaStreamCallbackFlags statusFlags,
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								                            void *userData )
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								{
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								    const float *in  = (const float *) inputBuffer;
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								    float *out = (float *) outputBuffer;
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								    float leftInput, rightInput;
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								    unsigned int i;
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								    /* Read input buffer, process data, and fill output buffer. */
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								    for( i=0; i<framesPerBuffer; i++ )
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								    {
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								        leftInput = *in++;      /* Get interleaved samples from input buffer. */
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								        rightInput = *in++;
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								        *out++ = leftInput * rightInput;            /* ring modulation */
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								        *out++ = 0.5f * (leftInput + rightInput);   /* mix */
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								    }
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								    return 0;
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								}
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								/* Open a PortAudioStream to input and output audio data. */
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								int main(void)
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								{
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								    PaStream *stream;
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								    Pa_Initialize();
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								    Pa_OpenDefaultStream(
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								        &stream,
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								        2, 2,               /* stereo input and output */
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								        paFloat32,  44100.0,
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								        64,                 /* 64 frames per buffer */
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								        myCallback, NULL );
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								    Pa_StartStream( stream );
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								    Pa_Sleep( 10000 );    /* Sleep for 10 seconds while processing. */
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								    Pa_StopStream( stream );
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								    Pa_CloseStream( stream );
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								    Pa_Terminate();
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								    return 0;
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								}
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