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								# concepts and terms
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								-  a **song**  (also called **module** ) is a file for a tracker that contains at least one **subsong** .
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								-  each Furnace song involves at least one **chip** , an emulation of a specific audio processor.
							 
						 
					
						
							
								
									
										
										
										
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								## tracking
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								the ** [pattern view ](../3-pattern/README.md )** is similar to spreadsheet that displays the following:
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								-  each labeled column represents a **channel**  of sound provided by the chips in use.
							 
						 
					
						
							
								
									
										
										
										
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								-  each **note**  starts a sound playing. within a channel, only one note can play at a time.
							 
						 
					
						
							
								
									
										
										
										
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								-  each note is assigned an ** [instrument ](../4-instrument/README.md )** which describes what it will sound like.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								-  an **effect**  is a command that changes some aspect of playback. it can alter note pitch, volume, timing, and more.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								-  an instrument **macro**  is an automated sequence of effects that applies to every note of that instrument.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								-  during playback, the **playhead**  moves down, scrolling through the pattern view, triggering the notes that it encounters.
							 
						 
					
						
							
								
									
										
										
										
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								## structure
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								the **order list**  is a smaller spreadsheet showing the overall song structure.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								-  a song is made up of a list of orders.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								-  an **order**  is a set of numbered patterns used for each channel.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								-  each channel has its own unique list of patterns.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								-  each **pattern**  contains note and effect data for that channel only.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								-  patterns may be used multiple times in the order list. changing a pattern's data in one order will affect the same pattern used in other orders.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								-  each pattern is made of the same number of rows as seen in the tracker view.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								-  during playback, the **playhead**  moves down as described previously. when it reaches the end of the pattern view, it will go to the next order.
							 
						 
					
						
							
								
									
										
										
										
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								-  if the last order is reached and the playhead reaches the end of the pattern view, it will go back to the beginning of the song.
							 
						 
					
						
							
								
									
										
										
										
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								## time
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								-  during playback, each **row**  lasts a number of ticks determined by the song's **speed**  value(s).
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								-  a **tick**  is the smallest measure of time to which all note, effect, and macro times are quantized.
							 
						 
					
						
							
								
									
										
										
										
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								## sound
 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								sound chips have different capabilities. even within the same chip, each channel may have its own ways of making sound.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								-  some channels use one or more waveform **generators**  (sine, square, noise...) to build up a sound.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								  -  of special note are **FM (frequency modulation)**  channels, which use a number of generators called **operators**  that can interact to make very complex sounds.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								-  some channels use ** [samples ](../6-sample/README.md )** which are (usually) recordings of sounds, often with defined loop points to allow a note to sustain.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								-  some channels use ** [wavetables ](../5-wave/README.md )**, which are very short samples of fixed length that automatically loop.