25 lines
		
	
	
		
			1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
		
		
			
		
	
	
			25 lines
		
	
	
		
			1 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								misc/cpp/
							 | 
						||
| 
								 | 
							
								  InputText() wrappers for C++ standard library (STL) type: std::string.
							 | 
						||
| 
								 | 
							
								  This is also an example of how you may wrap your own similar types.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								misc/debuggers/
							 | 
						||
| 
								 | 
							
								  Helper files for popular debuggers.
							 | 
						||
| 
								 | 
							
								  With the .natvis file, types like ImVector<> will be displayed nicely in Visual Studio debugger.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								misc/fonts/
							 | 
						||
| 
								 | 
							
								  Fonts loading/merging instructions (e.g. How to handle glyph ranges, how to merge icons fonts).
							 | 
						||
| 
								 | 
							
								  Command line tool "binary_to_compressed_c" to create compressed arrays to embed data in source code.
							 | 
						||
| 
								 | 
							
								  Suggested fonts and links.
							 | 
						||
| 
								 | 
							
								  These suggested fonts have been removed to save space.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								misc/freetype/
							 | 
						||
| 
								 | 
							
								  Font atlas builder/rasterizer using FreeType instead of stb_truetype.
							 | 
						||
| 
								 | 
							
								  Benefit from better FreeType rasterization, in particular for small fonts.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								misc/single_file/
							 | 
						||
| 
								 | 
							
								  Single-file header stub.
							 | 
						||
| 
								 | 
							
								  We use this to validate compiling all *.cpp files in a same compilation unit.
							 | 
						||
| 
								 | 
							
								  Users of that technique (also called "Unity builds") can generally provide this themselves,
							 | 
						||
| 
								 | 
							
								  so we don't really recommend you use this in your projects.
							 |