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										 |  |  | # export
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							|  |  |  | Furnace allows you to export your song in several formats. this section deals with describing the available export options. | 
					
						
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							|  |  |  | ## export audio
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							|  |  |  | this option allows you to export your song in .wav format. I know I know, no .mp3 or .ogg export yet, but you can use a converter. | 
					
						
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							|  |  |  | there are two parameters: | 
					
						
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							|  |  |  | - **Loops**: sets the number of times the song will loop. | 
					
						
							|  |  |  |   - does not have effect if the song ends with `FFxx` effect. | 
					
						
							|  |  |  | - **Fade out (seconds)**: sets the fade out time when the song is over. | 
					
						
							|  |  |  |   - does not have effect if the song ends with `FFxx` effect. | 
					
						
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							|  |  |  | and three export choices: | 
					
						
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							|  |  |  | - **one file**: exports your song to one .wav file. | 
					
						
							|  |  |  | - **multiple files (one per chip)**: exports the output of each chip to .wav files. | 
					
						
							|  |  |  | - **multiple files (one per channel)**: exports the output of each channel to .wav files. | 
					
						
							|  |  |  |   - useful for usage with a channel visualizer such as corrscope. | 
					
						
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							|  |  |  | ## export VGM
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							|  |  |  | this option allows exporting to a VGM (Video Game Music) file. these can be played back with VGMPlay (for example). | 
					
						
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							|  |  |  | the following settings exist: | 
					
						
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							|  |  |  | - **format version**: sets the VGM format version to use. | 
					
						
							|  |  |  |   - versions under 1.70 do not support per-chip volumes, and therefore will ignore the Mixer completely. | 
					
						
							|  |  |  |   - other versions may not support all chips. | 
					
						
							|  |  |  |   - use this option if you need to export for a quirky player or parser. | 
					
						
							|  |  |  |     - for example, RYMCast is picky with format versions. if you're going to use this player, select 1.60. | 
					
						
							|  |  |  | - **loop**: includes loop information. if disabled, the resulting file won't loop. | 
					
						
							|  |  |  | - **loop trail**: sets how much of the song is written after it loops. | 
					
						
							|  |  |  |   - the reason this exists is to work around a VGM format limitation in where post-loop state isn't recorded at all. | 
					
						
							|  |  |  |   - this may change the song length as it appears on a player. | 
					
						
							|  |  |  |   - **auto-detect**: detect how much to write automatically. | 
					
						
							|  |  |  |   - **add one loop**: add one more loop. | 
					
						
							|  |  |  |   - **custom**: allows you to specify how many ticks to add. | 
					
						
							|  |  |  |     - `0` is effectively none, disabling loop trail completely. | 
					
						
							|  |  |  |   - this option will not appear if the loop modality isn't set to None as there wouldn't be a need to. | 
					
						
							|  |  |  | - **chips to export**: select which chips are going to be exported. | 
					
						
							|  |  |  |   - due to VGM format limitations, you can only select up to two of each chip type. | 
					
						
							|  |  |  |   - some chips will not be available, either because VGM doesn't support these yet, or because you selected an old format version. | 
					
						
							|  |  |  | - **add pattern change hints**: this option adds a "hint" when a pattern change occurs. only useful if you're a developer. | 
					
						
							|  |  |  |   - the format of the "hint" data block that gets written is: `67 66 FE ll ll ll ll 01 oo rr pp pp pp ...` | 
					
						
							|  |  |  |     - `ll`: length, a 32-bit little-endian number | 
					
						
							|  |  |  |     - `oo`: order | 
					
						
							|  |  |  |     - `rr`: initial row (a 0Dxx effect is able to select a different row) | 
					
						
							|  |  |  |     - `pp`: pattern index (one per channel) | 
					
						
							|  |  |  | - **direct stream mode**: this option allows DualPCM to work. don't use this for other chips. | 
					
						
							|  |  |  |   - may or may not play well with hardware VGM players. | 
					
						
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							|  |  |  | click on **click to export** to begin exporting. | 
					
						
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							|  |  |  | ## export text
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							|  |  |  | this option allows you to export your song as a text file. | 
					
						
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							|  |  |  | ## export ZSM
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							|  |  |  | ZSM (ZSound Music) is a format designed for the Commander X16 to allow hardware playback. | 
					
						
							|  |  |  | it may contain data for either YM2151 or VERA chips. | 
					
						
							|  |  |  | Calliope is one of the programs that supports playback of ZSM files. | 
					
						
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							|  |  |  | the following settings are available: | 
					
						
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							|  |  |  | - **Tick Rate (Hz)**: select the tick rate the song will run at. | 
					
						
							|  |  |  |   - I suggest you use the same rate as the song's. | 
					
						
							|  |  |  |   - apparently ZSM doesn't support changing the rate mid-song. | 
					
						
							|  |  |  | - **loop**: enables loop. if disabled, the song won't loop. | 
					
						
							|  |  |  | - **optimize size**: removes unnecessary commands to reduce size. | 
					
						
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							|  |  |  | click on **Begin Export** to... you know. | 
					
						
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							|  |  |  | ## export command stream
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										 |  |  | this option exports a binary file which contains a dump of the internal command stream produced when playing the song. | 
					
						
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							|  |  |  | it's not really useful, unless you're a developer and want to use a command stream dump for some reason (e.g. writing a hardware sound driver). | 
					
						
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										 |  |  | - **export**: exports in Furnace's own command stream format (FCS). see `export-tech.md` in `papers/` for details. | 
					
						
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