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								# instrument list
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								click on an instrument to select it.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								double-click to open the instrument editor.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								# instrument editor
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								every instrument can be renamed and have its type changed.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								depending on the instrument type, there are currently 13 different types of an instrument editor:
							 
						 
					
						
							
								
									
										
										
										
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								-  [FM synthesis ](fm.md ) - for use with YM2612, YM2151 and FM block portion of YM2610. 
						 
					
						
							
								
									
										
										
										
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								-  [Standard ](standard.md ) - for use with NES and Sega Master System's PSG sound source and its derivatives.  
						 
					
						
							
								
									
										
										
										
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								-  [Game Boy ](game-boy.md ) - for use with Game Boy APU. 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								-  [PC Engine/TurboGrafx-16 ](pce.md ) - for use with PC Engine's wavetable synthesizer. 
						 
					
						
							
								
									
										
										
										
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								-  [WonderSwan ](wonderswan.md ) - for use with WonderSwan's wavetable synthesizer. 
						 
					
						
							
								
									
										
										
										
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								-  [AY8930 ](8930.md ) - for use with Microchip AY8930 E-PSG sound source. 
						 
					
						
							
								
									
										
										
										
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								-  [Commodore 64 ](c64.md ) - for use with Commodore 64 SID. 
						 
					
						
							
								
									
										
										
										
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								-  [SAA1099 ](saa.md ) - for use with Philips SAA1099 PSG sound source. 
						 
					
						
							
								
									
										
										
										
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								-  [TIA ](tia.md ) - for use with Atari 2600 chip. 
						 
					
						
							
								
									
										
										
										
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								-  [AY-3-8910 ](ay8910.md ) - for use with AY-3-8910 PSG sound source and SSG portion in YM2610. 
						 
					
						
							
								
									
										
										
										
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								-  [Amiga/sample ](amiga.md ) for controlling Amiga and other sample based synthsizers like YM2612's Channel 6 PCM mode, NES channel 5, Sega PCM, X1-010 and PC Engine's sample playback mode. 
						 
					
						
							
								
									
										
										
										
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								-  [Atari Lynx ](lynx.md ) - for use with Atari Lynx handheld console. 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								-  [VERA ](vera.md ) - for use with Commander X16 VERA. 
						 
					
						
							
								
									
										
										
										
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								-  [Seta/Allumer X1-010 ](x1_010.md ) - for use with Wavetable portion in Seta/Allumer X1-010. 
						 
					
						
							
								
									
										
										
										
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								-  [Konami SCC/Bubble System WSG ](scc.md ) - for use with Konami SCC and Wavetable portion in Bubble System's sound hardware. 
						 
					
						
							
								
									
										
										
										
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								-  [Namco 163 ](n163.md ) - for use with Namco 163. 
						 
					
						
							
								
									
										
										
										
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								-  [Konami VRC6 ](vrc6.md ) - for use with VRC6's PSG sound source. 
						 
					
						
							
								
									
										
										
										
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								# macros
  
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								one common feature to instruments is macros (also known as sequences).
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								these run on every tick and are useful for controlling parameters automatically.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								to change the loop portion/point, click on the bar under the macro.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								right click on it to disable macro loop.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								to change the release point, shift-click the bar under the macro.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								shift-right click on it to remove the release point.