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			200 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
|   | @node Upgrading from FFTW version 2, Installation and Customization, Calling FFTW from Legacy Fortran, Top | ||
|  | @chapter Upgrading from FFTW version 2 | ||
|  | 
 | ||
|  | In this chapter, we outline the process for updating codes designed for | ||
|  | the older FFTW 2 interface to work with FFTW 3.  The interface for FFTW | ||
|  | 3 is not backwards-compatible with the interface for FFTW 2 and earlier | ||
|  | versions; codes written to use those versions will fail to link with | ||
|  | FFTW 3.  Nor is it possible to write ``compatibility wrappers'' to | ||
|  | bridge the gap (at least not efficiently), because FFTW 3 has different | ||
|  | semantics from previous versions.  However, upgrading should be a | ||
|  | straightforward process because the data formats are identical and the | ||
|  | overall style of planning/execution is essentially the same. | ||
|  | 
 | ||
|  | Unlike FFTW 2, there are no separate header files for real and complex | ||
|  | transforms (or even for different precisions) in FFTW 3; all interfaces | ||
|  | are defined in the @code{<fftw3.h>} header file. | ||
|  | 
 | ||
|  | @heading Numeric Types | ||
|  | 
 | ||
|  | The main difference in data types is that @code{fftw_complex} in FFTW 2 | ||
|  | was defined as a @code{struct} with macros @code{c_re} and @code{c_im} | ||
|  | for accessing the real/imaginary parts.  (This is binary-compatible with | ||
|  | FFTW 3 on any machine except perhaps for some older Crays in single | ||
|  | precision.)  The equivalent macros for FFTW 3 are: | ||
|  | 
 | ||
|  | @example | ||
|  | #define c_re(c) ((c)[0]) | ||
|  | #define c_im(c) ((c)[1]) | ||
|  | @end example | ||
|  | 
 | ||
|  | This does not work if you are using the C99 complex type, however, | ||
|  | unless you insert a @code{double*} typecast into the above macros | ||
|  | (@pxref{Complex numbers}). | ||
|  | 
 | ||
|  | Also, FFTW 2 had an @code{fftw_real} typedef that was an alias for | ||
|  | @code{double} (in double precision).  In FFTW 3 you should just use | ||
|  | @code{double} (or whatever precision you are employing). | ||
|  | 
 | ||
|  | @heading Plans | ||
|  | 
 | ||
|  | The major difference between FFTW 2 and FFTW 3 is in the | ||
|  | planning/execution division of labor.  In FFTW 2, plans were found for a | ||
|  | given transform size and type, and then could be applied to @emph{any} | ||
|  | arrays and for @emph{any} multiplicity/stride parameters.  In FFTW 3, | ||
|  | you specify the particular arrays, stride parameters, etcetera when | ||
|  | creating the plan, and the plan is then executed for @emph{those} arrays | ||
|  | (unless the guru interface is used) and @emph{those} parameters | ||
|  | @emph{only}.  (FFTW 2 had ``specific planner'' routines that planned for | ||
|  | a particular array and stride, but the plan could still be used for | ||
|  | other arrays and strides.)  That is, much of the information that was | ||
|  | formerly specified at execution time is now specified at planning time. | ||
|  | 
 | ||
|  | Like FFTW 2's specific planner routines, the FFTW 3 planner overwrites | ||
|  | the input/output arrays unless you use @code{FFTW_ESTIMATE}. | ||
|  | 
 | ||
|  | FFTW 2 had separate data types @code{fftw_plan}, @code{fftwnd_plan}, | ||
|  | @code{rfftw_plan}, and @code{rfftwnd_plan} for complex and real one- and | ||
|  | multi-dimensional transforms, and each type had its own @samp{destroy} | ||
|  | function.  In FFTW 3, all plans are of type @code{fftw_plan} and all are | ||
|  | destroyed by @code{fftw_destroy_plan(plan)}. | ||
|  | 
 | ||
|  | Where you formerly used @code{fftw_create_plan} and @code{fftw_one} to | ||
|  | plan and compute a single 1d transform, you would now use | ||
|  | @code{fftw_plan_dft_1d} to plan the transform.  If you used the generic | ||
|  | @code{fftw} function to execute the transform with multiplicity | ||
|  | (@code{howmany}) and stride parameters, you would now use the advanced | ||
|  | interface @code{fftw_plan_many_dft} to specify those parameters.  The | ||
|  | plans are now executed with @code{fftw_execute(plan)}, which takes all | ||
|  | of its parameters (including the input/output arrays) from the plan. | ||
|  | 
 | ||
|  | In-place transforms no longer interpret their output argument as scratch | ||
|  | space, nor is there an @code{FFTW_IN_PLACE} flag.  You simply pass the | ||
|  | same pointer for both the input and output arguments.  (Previously, the | ||
|  | output @code{ostride} and @code{odist} parameters were ignored for | ||
|  | in-place transforms; now, if they are specified via the advanced | ||
|  | interface, they are significant even in the in-place case, although they | ||
|  | should normally equal the corresponding input parameters.) | ||
|  | 
 | ||
|  | The @code{FFTW_ESTIMATE} and @code{FFTW_MEASURE} flags have the same | ||
|  | meaning as before, although the planning time will differ.  You may also | ||
|  | consider using @code{FFTW_PATIENT}, which is like @code{FFTW_MEASURE} | ||
|  | except that it takes more time in order to consider a wider variety of | ||
|  | algorithms. | ||
|  | 
 | ||
|  | For multi-dimensional complex DFTs, instead of @code{fftwnd_create_plan} | ||
|  | (or @code{fftw2d_create_plan} or @code{fftw3d_create_plan}), followed by | ||
|  | @code{fftwnd_one}, you would use @code{fftw_plan_dft} (or | ||
|  | @code{fftw_plan_dft_2d} or @code{fftw_plan_dft_3d}).  followed by | ||
|  | @code{fftw_execute}.  If you used @code{fftwnd} to to specify strides | ||
|  | etcetera, you would instead specify these via @code{fftw_plan_many_dft}. | ||
|  | 
 | ||
|  | The analogues to @code{rfftw_create_plan} and @code{rfftw_one} with | ||
|  | @code{FFTW_REAL_TO_COMPLEX} or @code{FFTW_COMPLEX_TO_REAL} directions | ||
|  | are @code{fftw_plan_r2r_1d} with kind @code{FFTW_R2HC} or | ||
|  | @code{FFTW_HC2R}, followed by @code{fftw_execute}.  The stride etcetera | ||
|  | arguments of @code{rfftw} are now in @code{fftw_plan_many_r2r}. | ||
|  | 
 | ||
|  | Instead of @code{rfftwnd_create_plan} (or @code{rfftw2d_create_plan} or | ||
|  | @code{rfftw3d_create_plan}) followed by | ||
|  | @code{rfftwnd_one_real_to_complex} or | ||
|  | @code{rfftwnd_one_complex_to_real}, you now use @code{fftw_plan_dft_r2c} | ||
|  | (or @code{fftw_plan_dft_r2c_2d} or @code{fftw_plan_dft_r2c_3d}) or | ||
|  | @code{fftw_plan_dft_c2r} (or @code{fftw_plan_dft_c2r_2d} or | ||
|  | @code{fftw_plan_dft_c2r_3d}), respectively, followed by | ||
|  | @code{fftw_execute}.  As usual, the strides etcetera of | ||
|  | @code{rfftwnd_real_to_complex} or @code{rfftwnd_complex_to_real} are no | ||
|  | specified in the advanced planner routines, | ||
|  | @code{fftw_plan_many_dft_r2c} or @code{fftw_plan_many_dft_c2r}. | ||
|  | 
 | ||
|  | @heading Wisdom | ||
|  | 
 | ||
|  | In FFTW 2, you had to supply the @code{FFTW_USE_WISDOM} flag in order to | ||
|  | use wisdom; in FFTW 3, wisdom is always used.  (You could simulate the | ||
|  | FFTW 2 wisdom-less behavior by calling @code{fftw_forget_wisdom} after | ||
|  | every planner call.) | ||
|  | 
 | ||
|  | The FFTW 3 wisdom import/export routines are almost the same as before | ||
|  | (although the storage format is entirely different).  There is one | ||
|  | significant difference, however.  In FFTW 2, the import routines would | ||
|  | never read past the end of the wisdom, so you could store extra data | ||
|  | beyond the wisdom in the same file, for example.  In FFTW 3, the | ||
|  | file-import routine may read up to a few hundred bytes past the end of | ||
|  | the wisdom, so you cannot store other data just beyond it.@footnote{We | ||
|  | do our own buffering because GNU libc I/O routines are horribly slow for | ||
|  | single-character I/O, apparently for thread-safety reasons (whether you | ||
|  | are using threads or not).} | ||
|  | 
 | ||
|  | Wisdom has been enhanced by additional humility in FFTW 3: whereas FFTW | ||
|  | 2 would re-use wisdom for a given transform size regardless of the | ||
|  | stride etc., in FFTW 3 wisdom is only used with the strides etc. for | ||
|  | which it was created.  Unfortunately, this means FFTW 3 has to create | ||
|  | new plans from scratch more often than FFTW 2 (in FFTW 2, planning | ||
|  | e.g. one transform of size 1024 also created wisdom for all smaller | ||
|  | powers of 2, but this no longer occurs). | ||
|  | 
 | ||
|  | FFTW 3 also has the new routine @code{fftw_import_system_wisdom} to | ||
|  | import wisdom from a standard system-wide location. | ||
|  | 
 | ||
|  | @heading Memory allocation | ||
|  | 
 | ||
|  | In FFTW 3, we recommend allocating your arrays with @code{fftw_malloc} | ||
|  | and deallocating them with @code{fftw_free}; this is not required, but | ||
|  | allows optimal performance when SIMD acceleration is used.  (Those two | ||
|  | functions actually existed in FFTW 2, and worked the same way, but were | ||
|  | not documented.) | ||
|  | 
 | ||
|  | In FFTW 2, there were @code{fftw_malloc_hook} and @code{fftw_free_hook} | ||
|  | functions that allowed the user to replace FFTW's memory-allocation | ||
|  | routines (e.g. to implement different error-handling, since by default | ||
|  | FFTW prints an error message and calls @code{exit} to abort the program | ||
|  | if @code{malloc} returns @code{NULL}).  These hooks are not supported in | ||
|  | FFTW 3; those few users who require this functionality can just | ||
|  | directly modify the memory-allocation routines in FFTW (they are defined | ||
|  | in @code{kernel/alloc.c}). | ||
|  | 
 | ||
|  | @heading Fortran interface | ||
|  | 
 | ||
|  | In FFTW 2, the subroutine names were obtained by replacing @samp{fftw_} | ||
|  | with @samp{fftw_f77}; in FFTW 3, you replace @samp{fftw_} with | ||
|  | @samp{dfftw_} (or @samp{sfftw_} or @samp{lfftw_}, depending upon the | ||
|  | precision). | ||
|  | 
 | ||
|  | In FFTW 3, we have begun recommending that you always declare the type | ||
|  | used to store plans as @code{integer*8}.  (Too many people didn't notice | ||
|  | our instruction to switch from @code{integer} to @code{integer*8} for | ||
|  | 64-bit machines.) | ||
|  | 
 | ||
|  | In FFTW 3, we provide a @code{fftw3.f} ``header file'' to include in | ||
|  | your code (and which is officially installed on Unix systems).  (In FFTW | ||
|  | 2, we supplied a @code{fftw_f77.i} file, but it was not installed.) | ||
|  | 
 | ||
|  | Otherwise, the C-Fortran interface relationship is much the same as it | ||
|  | was before (e.g. return values become initial parameters, and | ||
|  | multi-dimensional arrays are in column-major order).  Unlike FFTW 2, we | ||
|  | do provide some support for wisdom import/export in Fortran | ||
|  | (@pxref{Wisdom of Fortran?}). | ||
|  | 
 | ||
|  | @heading Threads | ||
|  | 
 | ||
|  | Like FFTW 2, only the execution routines are thread-safe.  All planner | ||
|  | routines, etcetera, should be called by only a single thread at a time | ||
|  | (@pxref{Thread safety}).  @emph{Unlike} FFTW 2, there is no special | ||
|  | @code{FFTW_THREADSAFE} flag for the planner to allow a given plan to be | ||
|  | usable by multiple threads in parallel; this is now the case by default. | ||
|  | 
 | ||
|  | The multi-threaded version of FFTW 2 required you to pass the number of | ||
|  | threads each time you execute the transform.  The number of threads is | ||
|  | now stored in the plan, and is specified before the planner is called by | ||
|  | @code{fftw_plan_with_nthreads}.  The threads initialization routine used | ||
|  | to be called @code{fftw_threads_init} and would return zero on success; | ||
|  | the new routine is called @code{fftw_init_threads} and returns zero on | ||
|  | failure. The current number of threads used by the planner can be | ||
|  | checked with @code{fftw_planner_nthreads}. @xref{Multi-threaded FFTW}. | ||
|  | 
 | ||
|  | There is no separate threads header file in FFTW 3; all the function | ||
|  | prototypes are in @code{<fftw3.h>}.  However, you still have to link to | ||
|  | a separate library (@code{-lfftw3_threads -lfftw3 -lm} on Unix), as well as | ||
|  | to the threading library (e.g. POSIX threads on Unix). | ||
|  | 
 |