furnace/src/engine/platform/sound/es550x/util.hpp

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/*
License: BSD-3-Clause
see https://github.com/cam900/vgsound_emu/blob/vgsound_emu_v1/LICENSE for more details
Copyright holder(s): cam900
Modifiers and Contributors for Furnace: cam900
Various core utilities for vgsound_emu
*/
#ifndef _VGSOUND_EMU_CORE_UTIL_HPP
#define _VGSOUND_EMU_CORE_UTIL_HPP
#pragma once
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#include <iterator>
#include <algorithm>
#include <memory>
typedef unsigned char u8;
typedef unsigned short u16;
typedef unsigned int u32;
typedef unsigned long long u64;
typedef signed char s8;
typedef signed short s16;
typedef signed int s32;
// get bitfield, bitfield(input, position, len)
template<typename T> T bitfield(T in, u8 pos, u8 len = 1)
{
return (in >> pos) & (len ? (T(1 << len) - 1) : 1);
}
// get sign extended value, sign_ext<type>(input, len)
template<typename T> T sign_ext(T in, u8 len)
{
len = std::max<u8>(0, (8 * sizeof(T)) - len);
return T(T(in) << len) >> len;
}
// std::clamp is only for C++17 or later; I use my own code
template<typename T> T clamp(T in, T min, T max)
{
return std::min(std::max(in, min), max);
}
template<typename T, T InitWidth, u8 InitEdge = 0>
struct clock_pulse_t
{
void reset(T init = InitWidth)
{
m_edge.reset();
m_width = m_width_latch = m_counter = init;
m_cycle = 0;
}
bool tick(T width = 0)
{
bool carry = ((--m_counter) <= 0);
if (carry)
{
if (!width)
m_width = m_width_latch;
else
m_width = width; // reset width
m_counter = m_width;
m_cycle = 0;
}
else
m_cycle++;
m_edge.tick(carry);
return carry;
}
void set_width(T width) { m_width = width; }
void set_width_latch(T width) { m_width_latch = width; }
// Accessors
bool current_edge() { return m_edge.m_current; }
bool rising_edge() { return m_edge.m_rising; }
bool falling_edge() { return m_edge.m_rising; }
T cycle() { return m_cycle; }
struct edge_t
{
edge_t()
: m_current(InitEdge ^ 1)
, m_previous(InitEdge)
, m_rising(0)
, m_falling(0)
, m_changed(0)
{
set(InitEdge);
}
void tick(bool toggle)
{
u8 current = m_current;
if (toggle)
current ^= 1;
set(current);
}
void set(u8 edge)
{
edge &= 1;
m_rising = m_falling = m_changed = 0;
if (m_current != edge)
{
m_changed = 1;
if (m_current && (!edge))
m_falling = 1;
else if ((!m_current) && edge)
m_rising = 1;
m_current = edge;
}
m_previous = m_current;
}
void reset()
{
m_previous = InitEdge;
m_current = InitEdge ^ 1;
set(InitEdge);
}
u8 m_current : 1; // current edge
u8 m_previous : 1; // previous edge
u8 m_rising : 1; // rising edge
u8 m_falling : 1; // falling edge
u8 m_changed : 1; // changed flag
};
edge_t m_edge;
T m_width = InitWidth; // clock pulse width
T m_width_latch = InitWidth; // clock pulse width latch
T m_counter = InitWidth; // clock counter
T m_cycle = 0; // clock cycle
};
#endif