32 lines
593 B
C
32 lines
593 B
C
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enum DivDispatchCmds {
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DIV_CMD_NOTE_ON=0,
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DIV_CMD_NOTE_OFF,
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DIV_CMD_INSTRUMENT,
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DIV_CMD_VOLUME,
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DIV_CMD_PITCH_UP,
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DIV_CMD_PITCH_DOWN,
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DIV_CMD_PITCH_TO
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};
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struct DivCommand {
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DivDispatchCmds cmd;
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};
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struct DivDelayedCommand {
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int ticks;
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DivCommand cmd;
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};
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class DivDispatch {
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public:
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virtual void acquire(float& l, float& r);
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virtual int dispatch(DivCommand c);
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/**
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* initialize this DivDispatch.
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* @param channels the number of channels to acquire.
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* @return the number of channels allocated.
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*/
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virtual int init(int channels);
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};
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