106 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			106 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
|   | // | |||
|  | // <20> Copyright Henrik Ravn 2004 | |||
|  | // | |||
|  | // Use, modification and distribution are subject to the Boost Software License, Version 1.0. | |||
|  | // (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) | |||
|  | // | |||
|  | 
 | |||
|  | using System; | |||
|  | using System.Diagnostics; | |||
|  | using System.Runtime.InteropServices; | |||
|  | 
 | |||
|  | namespace DotZLib | |||
|  | { | |||
|  | 
 | |||
|  |     /// <summary> | |||
|  |     /// Implements a data decompressor, using the inflate algorithm in the ZLib dll | |||
|  |     /// </summary> | |||
|  |     public class Inflater : CodecBase | |||
|  | 	{ | |||
|  |         #region Dll imports | |||
|  |         [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl, CharSet=CharSet.Ansi)] | |||
|  |         private static extern int inflateInit_(ref ZStream sz, string vs, int size); | |||
|  | 
 | |||
|  |         [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)] | |||
|  |         private static extern int inflate(ref ZStream sz, int flush); | |||
|  | 
 | |||
|  |         [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)] | |||
|  |         private static extern int inflateReset(ref ZStream sz); | |||
|  | 
 | |||
|  |         [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)] | |||
|  |         private static extern int inflateEnd(ref ZStream sz); | |||
|  |         #endregion | |||
|  | 
 | |||
|  |         /// <summary> | |||
|  |         /// Constructs an new instance of the <c>Inflater</c> | |||
|  |         /// </summary> | |||
|  |         public Inflater() : base() | |||
|  | 		{ | |||
|  |             int retval = inflateInit_(ref _ztream, Info.Version, Marshal.SizeOf(_ztream)); | |||
|  |             if (retval != 0) | |||
|  |                 throw new ZLibException(retval, "Could not initialize inflater"); | |||
|  | 
 | |||
|  |             resetOutput(); | |||
|  |         } | |||
|  | 
 | |||
|  | 
 | |||
|  |         /// <summary> | |||
|  |         /// Adds more data to the codec to be processed. | |||
|  |         /// </summary> | |||
|  |         /// <param name="data">Byte array containing the data to be added to the codec</param> | |||
|  |         /// <param name="offset">The index of the first byte to add from <c>data</c></param> | |||
|  |         /// <param name="count">The number of bytes to add</param> | |||
|  |         /// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks> | |||
|  |         public override void Add(byte[] data, int offset, int count) | |||
|  |         { | |||
|  |             if (data == null) throw new ArgumentNullException(); | |||
|  |             if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException(); | |||
|  |             if ((offset+count) > data.Length) throw new ArgumentException(); | |||
|  | 
 | |||
|  |             int total = count; | |||
|  |             int inputIndex = offset; | |||
|  |             int err = 0; | |||
|  | 
 | |||
|  |             while (err >= 0 && inputIndex < total) | |||
|  |             { | |||
|  |                 copyInput(data, inputIndex, Math.Min(total - inputIndex, kBufferSize)); | |||
|  |                 err = inflate(ref _ztream, (int)FlushTypes.None); | |||
|  |                 if (err == 0) | |||
|  |                     while (_ztream.avail_out == 0) | |||
|  |                     { | |||
|  |                         OnDataAvailable(); | |||
|  |                         err = inflate(ref _ztream, (int)FlushTypes.None); | |||
|  |                     } | |||
|  | 
 | |||
|  |                 inputIndex += (int)_ztream.total_in; | |||
|  |             } | |||
|  |             setChecksum( _ztream.adler ); | |||
|  |         } | |||
|  | 
 | |||
|  | 
 | |||
|  |         /// <summary> | |||
|  |         /// Finishes up any pending data that needs to be processed and handled. | |||
|  |         /// </summary> | |||
|  |         public override void Finish() | |||
|  |         { | |||
|  |             int err; | |||
|  |             do | |||
|  |             { | |||
|  |                 err = inflate(ref _ztream, (int)FlushTypes.Finish); | |||
|  |                 OnDataAvailable(); | |||
|  |             } | |||
|  |             while (err == 0); | |||
|  |             setChecksum( _ztream.adler ); | |||
|  |             inflateReset(ref _ztream); | |||
|  |             resetOutput(); | |||
|  |         } | |||
|  | 
 | |||
|  |         /// <summary> | |||
|  |         /// Closes the internal zlib inflate stream | |||
|  |         /// </summary> | |||
|  |         protected override void CleanUp() { inflateEnd(ref _ztream); } | |||
|  | 
 | |||
|  | 
 | |||
|  | 	} | |||
|  | } |