71 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			71 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Furnace Tracker - multi-system chiptune tracker
							 | 
						||
| 
								 | 
							
								 * Copyright (C) 2021-2022 tildearrow and contributors
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * This program is free software; you can redistribute it and/or modify
							 | 
						||
| 
								 | 
							
								 * it under the terms of the GNU General Public License as published by
							 | 
						||
| 
								 | 
							
								 * the Free Software Foundation; either version 2 of the License, or
							 | 
						||
| 
								 | 
							
								 * (at your option) any later version.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * This program is distributed in the hope that it will be useful,
							 | 
						||
| 
								 | 
							
								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
							 | 
						||
| 
								 | 
							
								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
							 | 
						||
| 
								 | 
							
								 * GNU General Public License for more details.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * You should have received a copy of the GNU General Public License along
							 | 
						||
| 
								 | 
							
								 * with this program; if not, write to the Free Software Foundation, Inc.,
							 | 
						||
| 
								 | 
							
								 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#include "gui.h"
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void FurnaceGUI::drawRegView() {
							 | 
						||
| 
								 | 
							
								  if (nextWindow==GUI_WINDOW_REGISTER_VIEW) {
							 | 
						||
| 
								 | 
							
								    channelsOpen=true;
							 | 
						||
| 
								 | 
							
								    ImGui::SetNextWindowFocus();
							 | 
						||
| 
								 | 
							
								    nextWindow=GUI_WINDOW_NOTHING;
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  if (!regViewOpen) return;
							 | 
						||
| 
								 | 
							
								  if (ImGui::Begin("Register View",®ViewOpen)) {
							 | 
						||
| 
								 | 
							
								    for (int i=0; i<e->song.systemLen; i++) {
							 | 
						||
| 
								 | 
							
								      ImGui::Text("%d. %s",i+1,getSystemName(e->song.system[i]));
							 | 
						||
| 
								 | 
							
								      int size=0;
							 | 
						||
| 
								 | 
							
								      int depth=8;
							 | 
						||
| 
								 | 
							
								      unsigned char* regPool=e->getRegisterPool(i,size,depth);
							 | 
						||
| 
								 | 
							
								      unsigned short* regPoolW=(unsigned short*)regPool;
							 | 
						||
| 
								 | 
							
								      if (regPool==NULL) {
							 | 
						||
| 
								 | 
							
								        ImGui::Text("- no register pool available");
							 | 
						||
| 
								 | 
							
								      } else {
							 | 
						||
| 
								 | 
							
								        ImGui::PushFont(patFont);
							 | 
						||
| 
								 | 
							
								        if (ImGui::BeginTable("Memory",17)) {
							 | 
						||
| 
								 | 
							
								          ImGui::TableNextRow();
							 | 
						||
| 
								 | 
							
								          ImGui::TableNextColumn();
							 | 
						||
| 
								 | 
							
								          for (int i=0; i<16; i++) {
							 | 
						||
| 
								 | 
							
								            ImGui::TableNextColumn();
							 | 
						||
| 
								 | 
							
								            ImGui::TextColored(uiColors[GUI_COLOR_PATTERN_ROW_INDEX]," %X",i);
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          for (int i=0; i<=((size-1)>>4); i++) {
							 | 
						||
| 
								 | 
							
								            ImGui::TableNextRow();
							 | 
						||
| 
								 | 
							
								            ImGui::TableNextColumn();
							 | 
						||
| 
								 | 
							
								            ImGui::TextColored(uiColors[GUI_COLOR_PATTERN_ROW_INDEX],"%.2X",i*16);
							 | 
						||
| 
								 | 
							
								            for (int j=0; j<16; j++) {
							 | 
						||
| 
								 | 
							
								              ImGui::TableNextColumn();
							 | 
						||
| 
								 | 
							
								              if (i*16+j>=size) continue;
							 | 
						||
| 
								 | 
							
								              if (depth == 8) {
							 | 
						||
| 
								 | 
							
								                ImGui::Text("%.2x",regPool[i*16+j]);
							 | 
						||
| 
								 | 
							
								              } else if (depth == 16) {
							 | 
						||
| 
								 | 
							
								                ImGui::Text("%.4x",regPoolW[i*16+j]);
							 | 
						||
| 
								 | 
							
								              } else {
							 | 
						||
| 
								 | 
							
								                ImGui::Text("??");
							 | 
						||
| 
								 | 
							
								              }
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								          }
							 | 
						||
| 
								 | 
							
								          ImGui::EndTable();
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        ImGui::PopFont();
							 | 
						||
| 
								 | 
							
								      }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								  }
							 | 
						||
| 
								 | 
							
								  if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows)) curWindow=GUI_WINDOW_REGISTER_VIEW;
							 | 
						||
| 
								 | 
							
								  ImGui::End();
							 | 
						||
| 
								 | 
							
								}
							 |