furnace/src/engine/platform/arcade.h

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2021-12-08 17:40:35 -05:00
#ifndef _ARCADE_H
#define _ARCADE_H
#include "../dispatch.h"
#include <queue>
#include "../../../extern/Nuked-OPM/opm.h"
class DivPlatformArcade: public DivDispatch {
protected:
struct Channel {
unsigned char freqH, freqL;
int freq, baseFreq, pitch;
unsigned char ins;
signed char konCycles;
bool active, insChanged, freqChanged, keyOn, keyOff, portaPause;
int vol;
unsigned char pan;
Channel(): freqH(0), freqL(0), freq(0), baseFreq(0), pitch(0), ins(-1), active(false), insChanged(true), freqChanged(false), keyOn(false), keyOff(false), portaPause(false), vol(0), pan(3) {}
};
Channel chan[13];
struct QueuedWrite {
unsigned short addr;
unsigned char val;
bool addrOrVal;
QueuedWrite(unsigned short a, unsigned char v): addr(a), val(v), addrOrVal(false) {}
};
std::queue<QueuedWrite> writes;
opm_t fm;
int psgClocks;
int psgOut;
int delay;
unsigned char lastBusy;
bool extMode;
short oldWrites[256];
short pendingWrites[256];
int octave(int freq);
int toFreq(int freq);
public:
void acquire(short* bufL, short* bufR, size_t start, size_t len);
int dispatch(DivCommand c);
void tick();
bool isStereo();
int init(DivEngine* parent, int channels, int sugRate, bool pal);
};
#endif