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								// dear imgui: single-file wrapper include
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								// We use this to validate compiling all *.cpp files in a same compilation unit.
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								// Users of that technique (also called "Unity builds") can generally provide this themselves,
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								// so we don't really recommend you use this in your projects.
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								// Do this:
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								//    #define IMGUI_IMPLEMENTATION
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								// Before you include this file in *one* C++ file to create the implementation.
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								// Using this in your project will leak the contents of imgui_internal.h and ImVec2 operators in this compilation unit.
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											2023-06-08 01:29:16 -04:00
										 
									 
								 
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								#ifdef IMGUI_IMPLEMENTATION
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								#define IMGUI_DEFINE_MATH_OPERATORS
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								#endif
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								#include "../../imgui.h"
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								#ifdef IMGUI_ENABLE_FREETYPE
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								#include "../../misc/freetype/imgui_freetype.h"
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								#endif
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								#ifdef IMGUI_IMPLEMENTATION
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								#include "../../imgui.cpp"
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								#include "../../imgui_demo.cpp"
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								#include "../../imgui_draw.cpp"
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								#include "../../imgui_tables.cpp"
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								#include "../../imgui_widgets.cpp"
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								#ifdef IMGUI_ENABLE_FREETYPE
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								#include "../../misc/freetype/imgui_freetype.cpp"
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								#endif
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								#endif
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