furnace/src/engine/platform/sound/gb/gb.h

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#ifndef GB_h
#define GB_h
#define typeof __typeof__
#include <stdbool.h>
#include <stdlib.h>
#include <stdint.h>
#include <time.h>
#include "gb_struct_def.h"
#include "apu.h"
#define GB_STRUCT_VERSION 13
#define GB_MODEL_FAMILY_MASK 0xF00
#define GB_MODEL_DMG_FAMILY 0x000
#define GB_MODEL_MGB_FAMILY 0x100
#define GB_MODEL_CGB_FAMILY 0x200
#define GB_MODEL_PAL_BIT 0x40
#define GB_MODEL_NO_SFC_BIT 0x80
#define GB_MODEL_PAL_BIT_OLD 0x1000
#define GB_MODEL_NO_SFC_BIT_OLD 0x2000
#if __clang__
#define unrolled _Pragma("unroll")
#elif __GNUC__ >= 8
#define unrolled _Pragma("GCC unroll 8")
#else
#define unrolled
#endif
#if __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
#define GB_BIG_ENDIAN
#elif __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
#define GB_LITTLE_ENDIAN
#else
#error Unable to detect endianess
#endif
#ifdef GB_BIG_ENDIAN
#define LE16(x) __builtin_bswap16(x)
#define LE32(x) __builtin_bswap32(x)
#define LE64(x) __builtin_bswap64(x)
#define BE16(x) (x)
#define BE32(x) (x)
#define BE64(x) (x)
#else
#define LE16(x) (x)
#define LE32(x) (x)
#define LE64(x) (x)
#define BE16(x) __builtin_bswap16(x)
#define BE32(x) __builtin_bswap32(x)
#define BE64(x) __builtin_bswap64(x)
#endif
#if __GNUC__ < 4 || (__GNUC__ == 4 && __GNUC_MINOR__ < 8)
#define __builtin_bswap16(x) ({ typeof(x) _x = (x); _x >> 8 | _x << 8; })
#endif
typedef struct {
struct {
uint8_t r, g, b;
} colors[5];
} GB_palette_t;
extern const GB_palette_t GB_PALETTE_GREY;
extern const GB_palette_t GB_PALETTE_DMG;
extern const GB_palette_t GB_PALETTE_MGB;
extern const GB_palette_t GB_PALETTE_GBL;
typedef union {
struct {
uint8_t seconds;
uint8_t minutes;
uint8_t hours;
uint8_t days;
uint8_t high;
};
struct {
uint8_t seconds;
uint8_t minutes;
uint8_t hours:5;
uint8_t weekday:3;
uint8_t weeks;
} tpp1;
uint8_t data[5];
} GB_rtc_time_t;
typedef struct __attribute__((packed)) {
uint64_t last_rtc_second;
uint16_t minutes;
uint16_t days;
uint16_t alarm_minutes, alarm_days;
uint8_t alarm_enabled;
} GB_huc3_rtc_time_t;
typedef enum {
// GB_MODEL_DMG_0 = 0x000,
// GB_MODEL_DMG_A = 0x001,
GB_MODEL_DMG_B = 0x002,
// GB_MODEL_DMG_C = 0x003,
GB_MODEL_SGB = 0x004,
GB_MODEL_SGB_NTSC = GB_MODEL_SGB,
GB_MODEL_SGB_PAL = GB_MODEL_SGB | GB_MODEL_PAL_BIT,
GB_MODEL_SGB_NTSC_NO_SFC = GB_MODEL_SGB | GB_MODEL_NO_SFC_BIT,
GB_MODEL_SGB_NO_SFC = GB_MODEL_SGB_NTSC_NO_SFC,
GB_MODEL_SGB_PAL_NO_SFC = GB_MODEL_SGB | GB_MODEL_NO_SFC_BIT | GB_MODEL_PAL_BIT,
// GB_MODEL_MGB = 0x100,
GB_MODEL_SGB2 = 0x101,
GB_MODEL_SGB2_NO_SFC = GB_MODEL_SGB2 | GB_MODEL_NO_SFC_BIT,
// GB_MODEL_CGB_0 = 0x200,
// GB_MODEL_CGB_A = 0x201,
// GB_MODEL_CGB_B = 0x202,
GB_MODEL_CGB_C = 0x203,
// GB_MODEL_CGB_D = 0x204,
GB_MODEL_CGB_E = 0x205,
GB_MODEL_AGB = 0x206,
} GB_model_t;
enum {
GB_REGISTER_AF,
GB_REGISTER_BC,
GB_REGISTER_DE,
GB_REGISTER_HL,
GB_REGISTER_SP,
GB_REGISTERS_16_BIT /* Count */
};
/* Todo: Actually use these! */
enum {
GB_CARRY_FLAG = 16,
GB_HALF_CARRY_FLAG = 32,
GB_SUBTRACT_FLAG = 64,
GB_ZERO_FLAG = 128,
};
typedef enum {
GB_BORDER_SGB,
GB_BORDER_NEVER,
GB_BORDER_ALWAYS,
} GB_border_mode_t;
enum {
/* Joypad and Serial */
GB_IO_JOYP = 0x00, // Joypad (R/W)
GB_IO_SB = 0x01, // Serial transfer data (R/W)
GB_IO_SC = 0x02, // Serial Transfer Control (R/W)
/* Missing */
/* Timers */
GB_IO_DIV = 0x04, // Divider Register (R/W)
GB_IO_TIMA = 0x05, // Timer counter (R/W)
GB_IO_TMA = 0x06, // Timer Modulo (R/W)
GB_IO_TAC = 0x07, // Timer Control (R/W)
/* Missing */
GB_IO_IF = 0x0f, // Interrupt Flag (R/W)
/* Sound */
GB_IO_NR10 = 0x10, // Channel 1 Sweep register (R/W)
GB_IO_NR11 = 0x11, // Channel 1 Sound length/Wave pattern duty (R/W)
GB_IO_NR12 = 0x12, // Channel 1 Volume Envelope (R/W)
GB_IO_NR13 = 0x13, // Channel 1 Frequency lo (Write Only)
GB_IO_NR14 = 0x14, // Channel 1 Frequency hi (R/W)
/* NR20 does not exist */
GB_IO_NR21 = 0x16, // Channel 2 Sound Length/Wave Pattern Duty (R/W)
GB_IO_NR22 = 0x17, // Channel 2 Volume Envelope (R/W)
GB_IO_NR23 = 0x18, // Channel 2 Frequency lo data (W)
GB_IO_NR24 = 0x19, // Channel 2 Frequency hi data (R/W)
GB_IO_NR30 = 0x1a, // Channel 3 Sound on/off (R/W)
GB_IO_NR31 = 0x1b, // Channel 3 Sound Length
GB_IO_NR32 = 0x1c, // Channel 3 Select output level (R/W)
GB_IO_NR33 = 0x1d, // Channel 3 Frequency's lower data (W)
GB_IO_NR34 = 0x1e, // Channel 3 Frequency's higher data (R/W)
/* NR40 does not exist */
GB_IO_NR41 = 0x20, // Channel 4 Sound Length (R/W)
GB_IO_NR42 = 0x21, // Channel 4 Volume Envelope (R/W)
GB_IO_NR43 = 0x22, // Channel 4 Polynomial Counter (R/W)
GB_IO_NR44 = 0x23, // Channel 4 Counter/consecutive, Inital (R/W)
GB_IO_NR50 = 0x24, // Channel control / ON-OFF / Volume (R/W)
GB_IO_NR51 = 0x25, // Selection of Sound output terminal (R/W)
GB_IO_NR52 = 0x26, // Sound on/off
/* Missing */
GB_IO_WAV_START = 0x30, // Wave pattern start
GB_IO_WAV_END = 0x3f, // Wave pattern end
/* Graphics */
GB_IO_LCDC = 0x40, // LCD Control (R/W)
GB_IO_STAT = 0x41, // LCDC Status (R/W)
GB_IO_SCY = 0x42, // Scroll Y (R/W)
GB_IO_SCX = 0x43, // Scroll X (R/W)
GB_IO_LY = 0x44, // LCDC Y-Coordinate (R)
GB_IO_LYC = 0x45, // LY Compare (R/W)
GB_IO_DMA = 0x46, // DMA Transfer and Start Address (W)
GB_IO_BGP = 0x47, // BG Palette Data (R/W) - Non CGB Mode Only
GB_IO_OBP0 = 0x48, // Object Palette 0 Data (R/W) - Non CGB Mode Only
GB_IO_OBP1 = 0x49, // Object Palette 1 Data (R/W) - Non CGB Mode Only
GB_IO_WY = 0x4a, // Window Y Position (R/W)
GB_IO_WX = 0x4b, // Window X Position minus 7 (R/W)
// Has some undocumented compatibility flags written at boot.
// Unfortunately it is not readable or writable after boot has finished, so research of this
// register is quite limited. The value written to this register, however, can be controlled
// in some cases.
GB_IO_KEY0 = 0x4c,
/* General CGB features */
GB_IO_KEY1 = 0x4d, // CGB Mode Only - Prepare Speed Switch
/* Missing */
GB_IO_VBK = 0x4f, // CGB Mode Only - VRAM Bank
GB_IO_BANK = 0x50, // Write to disable the BIOS mapping
/* CGB DMA */
GB_IO_HDMA1 = 0x51, // CGB Mode Only - New DMA Source, High
GB_IO_HDMA2 = 0x52, // CGB Mode Only - New DMA Source, Low
GB_IO_HDMA3 = 0x53, // CGB Mode Only - New DMA Destination, High
GB_IO_HDMA4 = 0x54, // CGB Mode Only - New DMA Destination, Low
GB_IO_HDMA5 = 0x55, // CGB Mode Only - New DMA Length/Mode/Start
/* IR */
GB_IO_RP = 0x56, // CGB Mode Only - Infrared Communications Port
/* Missing */
/* CGB Paletts */
GB_IO_BGPI = 0x68, // CGB Mode Only - Background Palette Index
GB_IO_BGPD = 0x69, // CGB Mode Only - Background Palette Data
GB_IO_OBPI = 0x6a, // CGB Mode Only - Sprite Palette Index
GB_IO_OBPD = 0x6b, // CGB Mode Only - Sprite Palette Data
GB_IO_OPRI = 0x6c, // Affects object priority (X based or index based)
/* Missing */
GB_IO_SVBK = 0x70, // CGB Mode Only - WRAM Bank
GB_IO_UNKNOWN2 = 0x72, // (00h) - Bit 0-7 (Read/Write)
GB_IO_UNKNOWN3 = 0x73, // (00h) - Bit 0-7 (Read/Write)
GB_IO_UNKNOWN4 = 0x74, // (00h) - Bit 0-7 (Read/Write) - CGB Mode Only
GB_IO_UNKNOWN5 = 0x75, // (8Fh) - Bit 4-6 (Read/Write)
GB_IO_PCM_12 = 0x76, // Channels 1 and 2 amplitudes
GB_IO_PCM_34 = 0x77, // Channels 3 and 4 amplitudes
GB_IO_UNKNOWN8 = 0x7F, // Unknown, write only
};
typedef enum {
GB_LOG_BOLD = 1,
GB_LOG_DASHED_UNDERLINE = 2,
GB_LOG_UNDERLINE = 4,
GB_LOG_UNDERLINE_MASK = GB_LOG_DASHED_UNDERLINE | GB_LOG_UNDERLINE
} GB_log_attributes;
typedef enum {
GB_BOOT_ROM_DMG0,
GB_BOOT_ROM_DMG,
GB_BOOT_ROM_MGB,
GB_BOOT_ROM_SGB,
GB_BOOT_ROM_SGB2,
GB_BOOT_ROM_CGB0,
GB_BOOT_ROM_CGB,
GB_BOOT_ROM_AGB,
} GB_boot_rom_t;
typedef enum {
GB_RTC_MODE_SYNC_TO_HOST,
GB_RTC_MODE_ACCURATE,
} GB_rtc_mode_t;
#define LCDC_PERIOD 70224
#define CPU_FREQUENCY 0x400000
#define SGB_NTSC_FREQUENCY (21477272 / 5)
#define SGB_PAL_FREQUENCY (21281370 / 5)
#define DIV_CYCLES (0x100)
#define INTERNAL_DIV_CYCLES (0x40000)
#if !defined(MIN)
#define MIN(A, B) ({ __typeof__(A) __a = (A); __typeof__(B) __b = (B); __a < __b ? __a : __b; })
#endif
#if !defined(MAX)
#define MAX(A, B) ({ __typeof__(A) __a = (A); __typeof__(B) __b = (B); __a < __b ? __b : __a; })
#endif
typedef void (*GB_vblank_callback_t)(GB_gameboy_t *gb);
typedef void (*GB_log_callback_t)(GB_gameboy_t *gb, const char *string, GB_log_attributes attributes);
typedef char *(*GB_input_callback_t)(GB_gameboy_t *gb);
typedef uint32_t (*GB_rgb_encode_callback_t)(GB_gameboy_t *gb, uint8_t r, uint8_t g, uint8_t b);
typedef void (*GB_infrared_callback_t)(GB_gameboy_t *gb, bool on);
typedef void (*GB_rumble_callback_t)(GB_gameboy_t *gb, double rumble_amplitude);
typedef void (*GB_serial_transfer_bit_start_callback_t)(GB_gameboy_t *gb, bool bit_to_send);
typedef bool (*GB_serial_transfer_bit_end_callback_t)(GB_gameboy_t *gb);
typedef void (*GB_update_input_hint_callback_t)(GB_gameboy_t *gb);
typedef void (*GB_joyp_write_callback_t)(GB_gameboy_t *gb, uint8_t value);
typedef void (*GB_icd_pixel_callback_t)(GB_gameboy_t *gb, uint8_t row);
typedef void (*GB_icd_hreset_callback_t)(GB_gameboy_t *gb);
typedef void (*GB_icd_vreset_callback_t)(GB_gameboy_t *gb);
typedef void (*GB_boot_rom_load_callback_t)(GB_gameboy_t *gb, GB_boot_rom_t type);
struct GB_breakpoint_s;
struct GB_watchpoint_s;
typedef struct {
uint8_t pixel; // Color, 0-3
uint8_t palette; // Palette, 0 - 7 (CGB); 0-1 in DMG (or just 0 for BG)
uint8_t priority; // Sprite priority 0 in DMG, OAM index in CGB
bool bg_priority; // For sprite FIFO the BG priority bit. For the BG FIFO  the CGB attributes priority bit
} GB_fifo_item_t;
#define GB_FIFO_LENGTH 16
typedef struct {
GB_fifo_item_t fifo[GB_FIFO_LENGTH];
uint8_t read_end;
uint8_t write_end;
} GB_fifo_t;
typedef struct {
uint32_t magic;
uint8_t track_count;
uint8_t first_track;
uint16_t load_address;
uint16_t init_address;
uint16_t play_address;
uint16_t sp;
uint8_t TMA;
uint8_t TAC;
char title[32];
char author[32];
char copyright[32];
} GB_gbs_header_t;
typedef struct {
uint8_t track_count;
uint8_t first_track;
char title[33];
char author[33];
char copyright[33];
} GB_gbs_info_t;
/* When state saving, each section is dumped independently of other sections.
This allows adding data to the end of the section without worrying about future compatibility.
Some other changes might be "safe" as well.
This struct is not packed, but dumped sections exclusively use types that have the same alignment in both 32 and 64
bit platforms. */
struct GB_gameboy_s {
/* Registers */
uint16_t pc;
union {
uint16_t registers[GB_REGISTERS_16_BIT];
struct {
uint16_t af,
bc,
de,
hl,
sp;
};
struct {
#ifdef GB_BIG_ENDIAN
uint8_t a, f,
b, c,
d, e,
h, l;
#else
uint8_t f, a,
c, b,
e, d,
l, h;
#endif
};
};
uint8_t ime;
uint8_t interrupt_enable;
uint8_t cgb_ram_bank;
/* CPU and General Hardware Flags*/
GB_model_t model;
bool cgb_mode;
bool cgb_double_speed;
bool halted;
bool stopped;
bool boot_rom_finished;
bool ime_toggle; /* ei has delayed a effect.*/
bool halt_bug;
bool just_halted;
/* Misc state */
bool infrared_input;
uint8_t extra_oam[0xff00 - 0xfea0];
uint32_t ram_size; // Different between CGB and DMG
int32_t ir_sensor;
bool effective_ir_input;
/* DMA and HDMA */
bool hdma_on;
bool hdma_on_hblank;
uint8_t hdma_steps_left;
int16_t hdma_cycles; // in 8MHz units
uint16_t hdma_current_src, hdma_current_dest;
uint8_t dma_steps_left;
uint8_t dma_current_dest;
uint16_t dma_current_src;
int16_t dma_cycles;
bool is_dma_restarting;
uint8_t last_opcode_read; /* Required to emulte HDMA reads from Exxx */
bool hdma_starting;
/* MBC */
uint16_t mbc_rom_bank;
uint8_t mbc_ram_bank;
uint32_t mbc_ram_size;
bool mbc_ram_enable;
union {
struct {
uint8_t bank_low:5;
uint8_t bank_high:2;
uint8_t mode:1;
} mbc1;
struct {
uint8_t rom_bank:4;
} mbc2;
struct {
uint8_t rom_bank:8;
uint8_t ram_bank:3;
} mbc3;
struct {
uint8_t rom_bank_low;
uint8_t rom_bank_high:1;
uint8_t ram_bank:4;
} mbc5;
struct {
uint8_t bank_low:6;
uint8_t bank_high:3;
bool mode:1;
bool ir_mode:1;
} huc1;
struct {
uint8_t rom_bank:7;
uint8_t padding:1;
uint8_t ram_bank:4;
} huc3;
};
uint16_t mbc_rom0_bank; /* For some MBC1 wirings. */
bool camera_registers_mapped;
uint8_t camera_registers[0x36];
uint8_t rumble_strength;
bool cart_ir;
// TODO: move to huc3/mbc3/tpp1 struct when breaking save compat
uint8_t huc3_mode;
uint8_t huc3_access_index;
uint16_t huc3_minutes, huc3_days;
uint16_t huc3_alarm_minutes, huc3_alarm_days;
bool huc3_alarm_enabled;
uint8_t huc3_read;
uint8_t huc3_access_flags;
bool mbc3_rtc_mapped;
uint16_t tpp1_rom_bank;
uint8_t tpp1_ram_bank;
uint8_t tpp1_mode;
/* HRAM and HW Registers */
uint8_t hram[0xFFFF - 0xFF80];
uint8_t io_registers[0x80];
// oops
uint16_t div_counter;
uint8_t tima_reload_state; /* After TIMA overflows, it becomes 0 for 4 cycles before actually reloading. */
uint16_t serial_cycles;
uint16_t serial_length;
uint8_t double_speed_alignment;
uint8_t serial_count;
GB_apu_t apu;
/* Unsaved data. This includes all pointers, as well as everything that shouldn't be on a save state */
/* This data is reserved on reset and must come last in the struct */
/* ROM */
unsigned pending_cycles;
/* Various RAMs */
uint8_t *ram;
uint8_t *vram;
uint8_t *mbc_ram;
/* I/O */
uint32_t *screen;
uint32_t background_palettes_rgb[0x20];
uint32_t sprite_palettes_rgb[0x20];
const GB_palette_t *dmg_palette;
double light_temperature;
/* Timing */
uint64_t last_sync;
uint64_t cycles_since_last_sync; // In 8MHz units
GB_rtc_mode_t rtc_mode;
/* Audio */
GB_apu_output_t apu_output;
/*** Debugger ***/
volatile bool debug_stopped, debug_disable;
bool debug_fin_command, debug_next_command;
/* SLD (Todo: merge with backtrace) */
bool stack_leak_detection;
signed debug_call_depth;
uint16_t sp_for_call_depth[0x200]; /* Should be much more than enough */
uint16_t addr_for_call_depth[0x200];
/* Backtrace */
unsigned backtrace_size;
uint16_t backtrace_sps[0x200];
struct {
uint16_t bank;
uint16_t addr;
} backtrace_returns[0x200];
/* Ticks command */
uint64_t debugger_ticks;
/* Undo */
uint8_t *undo_state;
const char *undo_label;
/* Rewind */
#define GB_REWIND_FRAMES_PER_KEY 255
size_t rewind_buffer_length;
struct {
uint8_t *key_state;
uint8_t *compressed_states[GB_REWIND_FRAMES_PER_KEY];
unsigned pos;
} *rewind_sequences; // lasts about 4 seconds
size_t rewind_pos;
/* Misc */
bool turbo;
bool turbo_dont_skip;
bool disable_rendering;
uint8_t boot_rom[0x900];
bool vblank_just_occured; // For slow operations involving syscalls; these should only run once per vblank
uint8_t cycles_since_run; // How many cycles have passed since the last call to GB_run(), in 8MHz units
double clock_multiplier;
/* Temporary state */
bool wx_just_changed;
bool tile_sel_glitch;
};
#ifndef __printflike
/* Missing from Linux headers. */
#define __printflike(fmtarg, firstvararg) \
__attribute__((__format__ (__printf__, fmtarg, firstvararg)))
#endif
typedef enum {
GB_DIRECT_ACCESS_ROM,
GB_DIRECT_ACCESS_RAM,
GB_DIRECT_ACCESS_CART_RAM,
GB_DIRECT_ACCESS_VRAM,
GB_DIRECT_ACCESS_HRAM,
GB_DIRECT_ACCESS_IO, /* Warning: Some registers can only be read/written correctly via GB_memory_read/write. */
GB_DIRECT_ACCESS_BOOTROM,
GB_DIRECT_ACCESS_OAM,
GB_DIRECT_ACCESS_BGP,
GB_DIRECT_ACCESS_OBP,
GB_DIRECT_ACCESS_IE,
} GB_direct_access_t;
#endif /* GB_h */