furnace/src/engine/platform/sid3.h

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/**
* Furnace Tracker - multi-system chiptune tracker
* Copyright (C) 2021-2024 tildearrow and contributors
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef _SID3_H
#define _SID3_H
#include "../dispatch.h"
#include "../../fixedQueue.h"
#include "sound/sid3.h"
class DivPlatformSID3: public DivDispatch {
struct Channel: public SharedChannel<signed short> {
int prevFreq;
unsigned char wave, special_wave, attack, decay, sustain, sr, release;
unsigned short duty;
bool resetMask, resetFilter, resetDuty, gate, ring, sync, phase, oneBitNoise;
bool phaseReset, envReset, phaseResetNoise;
unsigned char vol;
unsigned char noise_mode;
unsigned char mix_mode;
unsigned char ringSrc, syncSrc, phaseSrc;
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unsigned char panLeft, panRight;
struct Filter
{
unsigned short cutoff;
unsigned char resonance;
unsigned char output_volume;
unsigned char distortion_level;
unsigned char mode;
bool enabled;
unsigned char filter_matrix;
Filter():
cutoff(0),
resonance(0),
output_volume(0),
distortion_level(0),
mode(0),
enabled(false),
filter_matrix(0) {}
} filt[SID3_NUM_FILTERS];
Channel():
SharedChannel<signed short>(SID3_MAX_VOL),
prevFreq(0x1ffff),
wave(0),
special_wave(0),
attack(0),
decay(0),
sustain(0),
sr(0),
release(0),
duty(0),
resetMask(false),
resetFilter(false),
resetDuty(false),
gate(true),
ring(false),
sync(false),
phase(false),
oneBitNoise(false),
phaseReset(false),
envReset(false),
phaseResetNoise(false),
vol(SID3_MAX_VOL),
noise_mode(0),
mix_mode(0),
ringSrc(0),
syncSrc(0),
phaseSrc(0),
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panLeft(0xff),
panRight(0xff) {}
};
Channel chan[SID3_NUM_CHANNELS];
DivDispatchOscBuffer* oscBuf[SID3_NUM_CHANNELS];
struct QueuedWrite {
unsigned short addr;
unsigned char val;
QueuedWrite(): addr(0), val(0) {}
QueuedWrite(unsigned short a, unsigned char v): addr(a), val(v) {}
};
FixedQueue<QueuedWrite,SID3_NUM_REGISTERS * 4> writes;
unsigned char writeOscBuf;
SID3* sid3;
unsigned char regPool[SID3_NUM_REGISTERS];
bool isMuted[SID3_NUM_CHANNELS];
friend void putDispatchChip(void*,int);
friend void putDispatchChan(void*,int,int);
void updateFlags(int channel, bool gate);
void updateFilter(int channel, int filter);
void updateFreq(int channel);
void updateDuty(int channel);
void updateEnvelope(int channel);
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void updatePanning(int channel);
public:
void acquire(short** buf, size_t len);
int dispatch(DivCommand c);
void* getChanState(int chan);
DivDispatchOscBuffer* getOscBuffer(int chan);
unsigned char* getRegisterPool();
int getRegisterPoolSize();
void reset();
void forceIns();
void tick(bool sysTick=true);
void muteChannel(int ch, bool mute);
void setFlags(const DivConfig& flags);
void notifyInsChange(int ins);
float getPostAmp();
bool getDCOffRequired();
DivMacroInt* getChanMacroInt(int ch);
DivChannelModeHints getModeHints(int chan);
void notifyInsDeletion(void* ins);
void poke(unsigned int addr, unsigned short val);
void poke(std::vector<DivRegWrite>& wlist);
const char** getRegisterSheet();
int init(DivEngine* parent, int channels, int sugRate, const DivConfig& flags);
int getOutputCount();
void quit();
~DivPlatformSID3();
};
#endif