134 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			134 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								/** @file paex_saw.c
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								    @ingroup examples_src
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								    @brief Play a simple (aliasing) sawtooth wave.
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								    @author Phil Burk  http://www.softsynth.com
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								*/
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								/*
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								 * $Id$
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								 *
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								 * This program uses the PortAudio Portable Audio Library.
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								 * For more information see: http://www.portaudio.com
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								 * Copyright (c) 1999-2000 Ross Bencina and Phil Burk
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								 *
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								 * Permission is hereby granted, free of charge, to any person obtaining
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								 * a copy of this software and associated documentation files
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								 * (the "Software"), to deal in the Software without restriction,
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								 * including without limitation the rights to use, copy, modify, merge,
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								 * publish, distribute, sublicense, and/or sell copies of the Software,
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								 * and to permit persons to whom the Software is furnished to do so,
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								 * subject to the following conditions:
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								 *
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								 * The above copyright notice and this permission notice shall be
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								 * included in all copies or substantial portions of the Software.
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								 *
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								 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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								 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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								 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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								 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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								 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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								 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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								 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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								 */
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								/*
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								 * The text above constitutes the entire PortAudio license; however,
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								 * the PortAudio community also makes the following non-binding requests:
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								 *
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								 * Any person wishing to distribute modifications to the Software is
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								 * requested to send the modifications to the original developer so that
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								 * they can be incorporated into the canonical version. It is also
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								 * requested that these non-binding requests be included along with the
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								 * license above.
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								 */
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								#include <stdio.h>
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								#include <math.h>
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								#include "portaudio.h"
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								#define NUM_SECONDS   (4)
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								#define SAMPLE_RATE   (44100)
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								typedef struct
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								{
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								    float left_phase;
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								    float right_phase;
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								}
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								paTestData;
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								/* This routine will be called by the PortAudio engine when audio is needed.
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								** It may called at interrupt level on some machines so don't do anything
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								** that could mess up the system like calling malloc() or free().
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								*/
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								static int patestCallback( const void *inputBuffer, void *outputBuffer,
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								                           unsigned long framesPerBuffer,
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								                           const PaStreamCallbackTimeInfo* timeInfo,
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								                           PaStreamCallbackFlags statusFlags,
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								                           void *userData )
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								{
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								    /* Cast data passed through stream to our structure. */
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								    paTestData *data = (paTestData*)userData;
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								    float *out = (float*)outputBuffer;
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								    unsigned int i;
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								    (void) inputBuffer; /* Prevent unused variable warning. */
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								    for( i=0; i<framesPerBuffer; i++ )
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								    {
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								        *out++ = data->left_phase;  /* left */
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								        *out++ = data->right_phase;  /* right */
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								        /* Generate simple sawtooth phaser that ranges between -1.0 and 1.0. */
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								        data->left_phase += 0.01f;
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								        /* When signal reaches top, drop back down. */
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								        if( data->left_phase >= 1.0f ) data->left_phase -= 2.0f;
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								        /* higher pitch so we can distinguish left and right. */
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								        data->right_phase += 0.03f;
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								        if( data->right_phase >= 1.0f ) data->right_phase -= 2.0f;
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								    }
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								    return 0;
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								}
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								/*******************************************************************/
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								static paTestData data;
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								int main(void);
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								int main(void)
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								{
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								    PaStream *stream;
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								    PaError err;
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								    printf("PortAudio Test: output sawtooth wave.\n");
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								    /* Initialize our data for use by callback. */
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								    data.left_phase = data.right_phase = 0.0;
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								    /* Initialize library before making any other calls. */
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								    err = Pa_Initialize();
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								    if( err != paNoError ) goto error;
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								    /* Open an audio I/O stream. */
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								    err = Pa_OpenDefaultStream( &stream,
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								                                0,          /* no input channels */
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								                                2,          /* stereo output */
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								                                paFloat32,  /* 32 bit floating point output */
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								                                SAMPLE_RATE,
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								                                256,        /* frames per buffer */
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								                                patestCallback,
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								                                &data );
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								    if( err != paNoError ) goto error;
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								    err = Pa_StartStream( stream );
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								    if( err != paNoError ) goto error;
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								    /* Sleep for several seconds. */
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								    Pa_Sleep(NUM_SECONDS*1000);
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								    err = Pa_StopStream( stream );
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								    if( err != paNoError ) goto error;
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								    err = Pa_CloseStream( stream );
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								    if( err != paNoError ) goto error;
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								    Pa_Terminate();
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								    printf("Test finished.\n");
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								    return err;
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								error:
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								    Pa_Terminate();
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								    fprintf( stderr, "An error occurred while using the portaudio stream\n" );
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								    fprintf( stderr, "Error number: %d\n", err );
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								    fprintf( stderr, "Error message: %s\n", Pa_GetErrorText( err ) );
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								    return err;
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								}
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