534 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			534 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								/** @file paex_ocean_shore.c
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								    @ingroup examples_src
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								    @brief Generate Pink Noise using Gardner method, and make "waves". Provides an example of how to
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								           post stuff to/from the audio callback using lock-free FIFOs implemented by the PA ringbuffer.
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								    Optimization suggested by James McCartney uses a tree
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								    to select which random value to replace.
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								<pre>
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								    x x x x x x x x x x x x x x x x
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								    x   x   x   x   x   x   x   x
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								    x       x       x       x
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								     x               x
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								       x
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								</pre>
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								    Tree is generated by counting trailing zeros in an increasing index.
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								    When the index is zero, no random number is selected.
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								    @author Phil Burk  http://www.softsynth.com
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								            Robert Bielik
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								*/
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								/*
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								 * $Id$
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								 *
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								 * This program uses the PortAudio Portable Audio Library.
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								 * For more information see: http://www.portaudio.com
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								 * Copyright (c) 1999-2000 Ross Bencina and Phil Burk
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								 *
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								 * Permission is hereby granted, free of charge, to any person obtaining
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								 * a copy of this software and associated documentation files
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								 * (the "Software"), to deal in the Software without restriction,
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								 * including without limitation the rights to use, copy, modify, merge,
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								 * publish, distribute, sublicense, and/or sell copies of the Software,
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								 * and to permit persons to whom the Software is furnished to do so,
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								 * subject to the following conditions:
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								 *
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								 * The above copyright notice and this permission notice shall be
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								 * included in all copies or substantial portions of the Software.
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								 *
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								 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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								 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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								 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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								 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
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								 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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								 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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								 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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								 */
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								/*
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								 * The text above constitutes the entire PortAudio license; however,
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								 * the PortAudio community also makes the following non-binding requests:
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								 *
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								 * Any person wishing to distribute modifications to the Software is
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								 * requested to send the modifications to the original developer so that
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								 * they can be incorporated into the canonical version. It is also
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								 * requested that these non-binding requests be included along with the
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								 * license above.
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								 */
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								#include <stdio.h>
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								#include <stdlib.h>
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								#include <string.h>
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								#include <math.h>
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								#include <time.h>
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								#include "portaudio.h"
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								#include "pa_ringbuffer.h"
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								#include "pa_util.h"
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								#define PINK_MAX_RANDOM_ROWS   (30)
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								#define PINK_RANDOM_BITS       (24)
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								#define PINK_RANDOM_SHIFT      ((sizeof(long)*8)-PINK_RANDOM_BITS)
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								typedef struct
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								{
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								    long      pink_Rows[PINK_MAX_RANDOM_ROWS];
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								    long      pink_RunningSum;   /* Used to optimize summing of generators. */
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								    int       pink_Index;        /* Incremented each sample. */
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								    int       pink_IndexMask;    /* Index wrapped by ANDing with this mask. */
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								    float     pink_Scalar;       /* Used to scale within range of -1.0 to +1.0 */
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								}
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								PinkNoise;
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								typedef struct
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								{
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								    float       bq_b0;
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								    float       bq_b1;
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								    float       bq_b2;
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								    float       bq_a1;
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								    float       bq_a2;
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								} BiQuad;
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								typedef enum
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								{
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								    State_kAttack,
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								    State_kPreDecay,
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								    State_kDecay,
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								    State_kCnt,
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								} EnvState;
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								typedef struct
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								{
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								    PinkNoise   wave_left;
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								    PinkNoise   wave_right;
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								    BiQuad      wave_bq_coeffs;
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								    float       wave_bq_left[2];
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								    float       wave_bq_right[2];
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								    EnvState    wave_envelope_state;
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								    float       wave_envelope_level;
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								    float       wave_envelope_max_level;
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								    float       wave_pan_left;
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								    float       wave_pan_right;
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								    float       wave_attack_incr;
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								    float       wave_decay_incr;
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								} OceanWave;
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								/* Prototypes */
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								static unsigned long GenerateRandomNumber( void );
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								void InitializePinkNoise( PinkNoise *pink, int numRows );
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								float GeneratePinkNoise( PinkNoise *pink );
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								unsigned GenerateWave( OceanWave* wave, float* output, unsigned noOfFrames);
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								/************************************************************/
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								/* Calculate pseudo-random 32 bit number based on linear congruential method. */
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								static unsigned long GenerateRandomNumber( void )
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								{
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								    /* Change this seed for different random sequences. */
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								    static unsigned long randSeed = 22222;
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								    randSeed = (randSeed * 196314165) + 907633515;
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								    return randSeed;
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								}
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								/************************************************************/
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								/* Setup PinkNoise structure for N rows of generators. */
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								void InitializePinkNoise( PinkNoise *pink, int numRows )
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								{
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								    int i;
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								    long pmax;
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								    pink->pink_Index = 0;
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								    pink->pink_IndexMask = (1<<numRows) - 1;
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								    /* Calculate maximum possible signed random value. Extra 1 for white noise always added. */
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								    pmax = (numRows + 1) * (1<<(PINK_RANDOM_BITS-1));
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								    pink->pink_Scalar = 1.0f / pmax;
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								    /* Initialize rows. */
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								    for( i=0; i<numRows; i++ ) pink->pink_Rows[i] = 0;
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								    pink->pink_RunningSum = 0;
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								}
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								/* Generate Pink noise values between -1.0 and +1.0 */
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								float GeneratePinkNoise( PinkNoise *pink )
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								{
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								    long newRandom;
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								    long sum;
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								    float output;
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								    /* Increment and mask index. */
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								    pink->pink_Index = (pink->pink_Index + 1) & pink->pink_IndexMask;
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								    /* If index is zero, don't update any random values. */
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								    if( pink->pink_Index != 0 )
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								    {
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								        /* Determine how many trailing zeros in PinkIndex. */
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								        /* This algorithm will hang if n==0 so test first. */
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								        int numZeros = 0;
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								        int n = pink->pink_Index;
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								        while( (n & 1) == 0 )
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								        {
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								            n = n >> 1;
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								            numZeros++;
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								        }
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								        /* Replace the indexed ROWS random value.
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								         * Subtract and add back to RunningSum instead of adding all the random
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								         * values together. Only one changes each time.
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								         */
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								        pink->pink_RunningSum -= pink->pink_Rows[numZeros];
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								        newRandom = ((long)GenerateRandomNumber()) >> PINK_RANDOM_SHIFT;
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								        pink->pink_RunningSum += newRandom;
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								        pink->pink_Rows[numZeros] = newRandom;
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								    }
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								    /* Add extra white noise value. */
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								    newRandom = ((long)GenerateRandomNumber()) >> PINK_RANDOM_SHIFT;
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								    sum = pink->pink_RunningSum + newRandom;
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								    /* Scale to range of -1.0 to 0.9999. */
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								    output = pink->pink_Scalar * sum;
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								    return output;
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								}
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								float ProcessBiquad(const BiQuad* coeffs, float* memory, float input)
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								{
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								    float w = input - coeffs->bq_a1 * memory[0] - coeffs->bq_a2 * memory[1];
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								    float out = coeffs->bq_b1 * memory[0] + coeffs->bq_b2 * memory[1] + coeffs->bq_b0 * w;
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								    memory[1] = memory[0];
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								    memory[0] = w;
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								    return out;
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								}
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								static const float one_over_2Q_LP = 0.3f;
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								static const float one_over_2Q_HP = 1.0f;
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								unsigned GenerateWave( OceanWave* wave, float* output, unsigned noOfFrames )
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								{
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								    unsigned retval=0,i;
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								    float targetLevel, levelIncr, currentLevel;
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								    switch (wave->wave_envelope_state)
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								    {
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								    case State_kAttack:
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								        targetLevel = noOfFrames * wave->wave_attack_incr + wave->wave_envelope_level;
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								        if (targetLevel >= wave->wave_envelope_max_level)
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								        {
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								            /* Go to decay state */
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								            wave->wave_envelope_state = State_kPreDecay;
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								            targetLevel = wave->wave_envelope_max_level;
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								        }
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								        /* Calculate lowpass biquad coeffs
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								            alpha = sin(w0)/(2*Q)
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								                b0 =  (1 - cos(w0))/2
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								                b1 =   1 - cos(w0)
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								                b2 =  (1 - cos(w0))/2
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								                a0 =   1 + alpha
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								                a1 =  -2*cos(w0)
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								                a2 =   1 - alpha
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								            w0 = [0 - pi[
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								        */
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								        {
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								            const float w0 = 3.141592654f * targetLevel / wave->wave_envelope_max_level;
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								            const float alpha = sinf(w0) * one_over_2Q_LP;
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								            const float cosw0 = cosf(w0);
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								            const float a0_fact = 1.0f / (1.0f + alpha);
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								            wave->wave_bq_coeffs.bq_b1 = (1.0f - cosw0) * a0_fact;
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								            wave->wave_bq_coeffs.bq_b0 = wave->wave_bq_coeffs.bq_b1 * 0.5f;
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								            wave->wave_bq_coeffs.bq_b2 = wave->wave_bq_coeffs.bq_b0;
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								            wave->wave_bq_coeffs.bq_a2 = (1.0f - alpha) * a0_fact;
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								            wave->wave_bq_coeffs.bq_a1 = -2.0f * cosw0 * a0_fact;
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								        }
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								        break;
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								    case State_kPreDecay:
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								        /* Reset biquad state */
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								        memset(wave->wave_bq_left, 0, 2 * sizeof(float));
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								        memset(wave->wave_bq_right, 0, 2 * sizeof(float));
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								        wave->wave_envelope_state = State_kDecay;
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								        /* Deliberate fall-through */
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								    case State_kDecay:
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								        targetLevel = noOfFrames * wave->wave_decay_incr + wave->wave_envelope_level;
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								        if (targetLevel < 0.001f)
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								        {
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								            /* < -60 dB, we're done */
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								            wave->wave_envelope_state = 3;
							 | 
						||
| 
								 | 
							
								            retval = 1;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        /* Calculate highpass biquad coeffs
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            alpha = sin(w0)/(2*Q)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            b0 =  (1 + cos(w0))/2
							 | 
						||
| 
								 | 
							
								            b1 = -(1 + cos(w0))
							 | 
						||
| 
								 | 
							
								            b2 =  (1 + cos(w0))/2
							 | 
						||
| 
								 | 
							
								            a0 =   1 + alpha
							 | 
						||
| 
								 | 
							
								            a1 =  -2*cos(w0)
							 | 
						||
| 
								 | 
							
								            a2 =   1 - alpha
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								            w0 = [0 - pi/2[
							 | 
						||
| 
								 | 
							
								        */
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            const float v = targetLevel / wave->wave_envelope_max_level;
							 | 
						||
| 
								 | 
							
								            const float w0 = 1.5707963f * (1.0f - (v*v));
							 | 
						||
| 
								 | 
							
								            const float alpha = sinf(w0) * one_over_2Q_HP;
							 | 
						||
| 
								 | 
							
								            const float cosw0 = cosf(w0);
							 | 
						||
| 
								 | 
							
								            const float a0_fact = 1.0f / (1.0f + alpha);
							 | 
						||
| 
								 | 
							
								            wave->wave_bq_coeffs.bq_b1 = (float)(- (1 + cosw0) * a0_fact);
							 | 
						||
| 
								 | 
							
								            wave->wave_bq_coeffs.bq_b0 = -wave->wave_bq_coeffs.bq_b1 * 0.5f;
							 | 
						||
| 
								 | 
							
								            wave->wave_bq_coeffs.bq_b2 = wave->wave_bq_coeffs.bq_b0;
							 | 
						||
| 
								 | 
							
								            wave->wave_bq_coeffs.bq_a2 = (float)((1.0 - alpha) * a0_fact);
							 | 
						||
| 
								 | 
							
								            wave->wave_bq_coeffs.bq_a1 = (float)(-2.0 * cosw0 * a0_fact);
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    default:
							 | 
						||
| 
								 | 
							
								        break;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    currentLevel = wave->wave_envelope_level;
							 | 
						||
| 
								 | 
							
								    wave->wave_envelope_level = targetLevel;
							 | 
						||
| 
								 | 
							
								    levelIncr = (targetLevel - currentLevel) / noOfFrames;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    for (i = 0; i < noOfFrames; ++i, currentLevel += levelIncr)
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								        (*output++) += ProcessBiquad(&wave->wave_bq_coeffs, wave->wave_bq_left, (GeneratePinkNoise(&wave->wave_left))) * currentLevel * wave->wave_pan_left;
							 | 
						||
| 
								 | 
							
								        (*output++) += ProcessBiquad(&wave->wave_bq_coeffs, wave->wave_bq_right, (GeneratePinkNoise(&wave->wave_right))) * currentLevel * wave->wave_pan_right;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    return retval;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*******************************************************************/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* Context for callback routine. */
							 | 
						||
| 
								 | 
							
								typedef struct
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    OceanWave*          waves[16];      /* Maximum 16 waves */
							 | 
						||
| 
								 | 
							
								    unsigned            noOfActiveWaves;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /* Ring buffer (FIFO) for "communicating" towards audio callback */
							 | 
						||
| 
								 | 
							
								    PaUtilRingBuffer    rBufToRT;
							 | 
						||
| 
								 | 
							
								    void*               rBufToRTData;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /* Ring buffer (FIFO) for "communicating" from audio callback */
							 | 
						||
| 
								 | 
							
								    PaUtilRingBuffer    rBufFromRT;
							 | 
						||
| 
								 | 
							
								    void*               rBufFromRTData;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								paTestData;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* This routine will be called by the PortAudio engine when audio is needed.
							 | 
						||
| 
								 | 
							
								** It may called at interrupt level on some machines so don't do anything
							 | 
						||
| 
								 | 
							
								** that could mess up the system like calling malloc() or free().
							 | 
						||
| 
								 | 
							
								*/
							 | 
						||
| 
								 | 
							
								static int patestCallback(const void*                     inputBuffer,
							 | 
						||
| 
								 | 
							
								                          void*                           outputBuffer,
							 | 
						||
| 
								 | 
							
								                          unsigned long                   framesPerBuffer,
							 | 
						||
| 
								 | 
							
								                          const PaStreamCallbackTimeInfo* timeInfo,
							 | 
						||
| 
								 | 
							
								                          PaStreamCallbackFlags           statusFlags,
							 | 
						||
| 
								 | 
							
								                          void*                           userData)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    int i;
							 | 
						||
| 
								 | 
							
								    paTestData *data = (paTestData*)userData;
							 | 
						||
| 
								 | 
							
								    float *out = (float*)outputBuffer;
							 | 
						||
| 
								 | 
							
								    (void) inputBuffer; /* Prevent "unused variable" warnings. */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /* Reset output data first */
							 | 
						||
| 
								 | 
							
								    memset(out, 0, framesPerBuffer * 2 * sizeof(float));
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    for (i = 0; i < 16; ++i)
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								        /* Consume the input queue */
							 | 
						||
| 
								 | 
							
								        if (data->waves[i] == 0 && PaUtil_GetRingBufferReadAvailable(&data->rBufToRT))
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            OceanWave* ptr = 0;
							 | 
						||
| 
								 | 
							
								            PaUtil_ReadRingBuffer(&data->rBufToRT, &ptr, 1);
							 | 
						||
| 
								 | 
							
								            data->waves[i] = ptr;
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (data->waves[i] != 0)
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            if (GenerateWave(data->waves[i], out, framesPerBuffer))
							 | 
						||
| 
								 | 
							
								            {
							 | 
						||
| 
								 | 
							
								                /* If wave is "done", post it back to the main thread for deletion */
							 | 
						||
| 
								 | 
							
								                PaUtil_WriteRingBuffer(&data->rBufFromRT, &data->waves[i], 1);
							 | 
						||
| 
								 | 
							
								                data->waves[i] = 0;
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    return paContinue;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#define NEW_ROW_SIZE (12 + (8*rand())/RAND_MAX)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								OceanWave* InitializeWave(double SR, float attackInSeconds, float maxLevel, float positionLeftRight)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    OceanWave* wave = NULL;
							 | 
						||
| 
								 | 
							
								    static unsigned lastNoOfRows = 12;
							 | 
						||
| 
								 | 
							
								    unsigned newNoOfRows;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    wave = (OceanWave*)PaUtil_AllocateZeroInitializedMemory(sizeof(OceanWave));
							 | 
						||
| 
								 | 
							
								    if (wave != NULL)
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								        InitializePinkNoise(&wave->wave_left, lastNoOfRows);
							 | 
						||
| 
								 | 
							
								        while ((newNoOfRows = NEW_ROW_SIZE) == lastNoOfRows);
							 | 
						||
| 
								 | 
							
								        InitializePinkNoise(&wave->wave_right, newNoOfRows);
							 | 
						||
| 
								 | 
							
								        lastNoOfRows = newNoOfRows;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        wave->wave_envelope_state = State_kAttack;
							 | 
						||
| 
								 | 
							
								        wave->wave_envelope_level = 0.f;
							 | 
						||
| 
								 | 
							
								        wave->wave_envelope_max_level = maxLevel;
							 | 
						||
| 
								 | 
							
								        wave->wave_attack_incr = wave->wave_envelope_max_level / (attackInSeconds * (float)SR);
							 | 
						||
| 
								 | 
							
								        wave->wave_decay_incr = - wave->wave_envelope_max_level / (attackInSeconds * 4 * (float)SR);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        wave->wave_pan_left = sqrtf(1.0f - positionLeftRight);
							 | 
						||
| 
								 | 
							
								        wave->wave_pan_right = sqrtf(positionLeftRight);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    return wave;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static float GenerateFloatRandom(float minValue, float maxValue)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    return minValue + ((maxValue - minValue) * rand()) / RAND_MAX;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*******************************************************************/
							 | 
						||
| 
								 | 
							
								int main(void);
							 | 
						||
| 
								 | 
							
								int main(void)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								    PaStream*           stream;
							 | 
						||
| 
								 | 
							
								    PaError             err;
							 | 
						||
| 
								 | 
							
								    paTestData          data = {0};
							 | 
						||
| 
								 | 
							
								    PaStreamParameters  outputParameters;
							 | 
						||
| 
								 | 
							
								    double              tstamp;
							 | 
						||
| 
								 | 
							
								    double              tstart;
							 | 
						||
| 
								 | 
							
								    double              tdelta = 0;
							 | 
						||
| 
								 | 
							
								    static const double SR  = 44100.0;
							 | 
						||
| 
								 | 
							
								    static const int    FPB = 128; /* Frames per buffer: 2.9 ms buffers. */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /* Initialize communication buffers (queues) */
							 | 
						||
| 
								 | 
							
								    data.rBufToRTData = PaUtil_AllocateZeroInitializedMemory(sizeof(OceanWave*) * 256);
							 | 
						||
| 
								 | 
							
								    if (data.rBufToRTData == NULL)
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								        return 1;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    PaUtil_InitializeRingBuffer(&data.rBufToRT, sizeof(OceanWave*), 256, data.rBufToRTData);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    data.rBufFromRTData = PaUtil_AllocateZeroInitializedMemory(sizeof(OceanWave*) * 256);
							 | 
						||
| 
								 | 
							
								    if (data.rBufFromRTData == NULL)
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								        return 1;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    PaUtil_InitializeRingBuffer(&data.rBufFromRT, sizeof(OceanWave*), 256, data.rBufFromRTData);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    err = Pa_Initialize();
							 | 
						||
| 
								 | 
							
								    if( err != paNoError ) goto error;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /* Open a stereo PortAudio stream so we can hear the result. */
							 | 
						||
| 
								 | 
							
								    outputParameters.device = Pa_GetDefaultOutputDevice(); /* Take the default output device. */
							 | 
						||
| 
								 | 
							
								    if (outputParameters.device == paNoDevice) {
							 | 
						||
| 
								 | 
							
								        fprintf(stderr,"Error: No default output device.\n");
							 | 
						||
| 
								 | 
							
								        goto error;
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    outputParameters.channelCount = 2;                     /* Stereo output, most likely supported. */
							 | 
						||
| 
								 | 
							
								    outputParameters.hostApiSpecificStreamInfo = NULL;
							 | 
						||
| 
								 | 
							
								    outputParameters.sampleFormat = paFloat32;             /* 32 bit floating point output. */
							 | 
						||
| 
								 | 
							
								    outputParameters.suggestedLatency = Pa_GetDeviceInfo(outputParameters.device)->defaultLowOutputLatency;
							 | 
						||
| 
								 | 
							
								    err = Pa_OpenStream(&stream,
							 | 
						||
| 
								 | 
							
								                        NULL,                              /* No input. */
							 | 
						||
| 
								 | 
							
								                        &outputParameters,
							 | 
						||
| 
								 | 
							
								                        SR,                                /* Sample rate. */
							 | 
						||
| 
								 | 
							
								                        FPB,                               /* Frames per buffer. */
							 | 
						||
| 
								 | 
							
								                        paDitherOff,                       /* Clip but don't dither */
							 | 
						||
| 
								 | 
							
								                        patestCallback,
							 | 
						||
| 
								 | 
							
								                        &data);
							 | 
						||
| 
								 | 
							
								    if( err != paNoError ) goto error;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    err = Pa_StartStream( stream );
							 | 
						||
| 
								 | 
							
								    if( err != paNoError ) goto error;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    printf("Stereo \"ocean waves\" for one minute...\n");
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    tstart = PaUtil_GetTime();
							 | 
						||
| 
								 | 
							
								    tstamp = tstart;
							 | 
						||
| 
								 | 
							
								    srand( (unsigned)time(NULL) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    while( ( err = Pa_IsStreamActive( stream ) ) == 1 )
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								        const double tcurrent = PaUtil_GetTime();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        /* Delete "waves" that the callback is finished with */
							 | 
						||
| 
								 | 
							
								        while (PaUtil_GetRingBufferReadAvailable(&data.rBufFromRT) > 0)
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            OceanWave* ptr = 0;
							 | 
						||
| 
								 | 
							
								            PaUtil_ReadRingBuffer(&data.rBufFromRT, &ptr, 1);
							 | 
						||
| 
								 | 
							
								            if (ptr != 0)
							 | 
						||
| 
								 | 
							
								            {
							 | 
						||
| 
								 | 
							
								                printf("Wave is deleted...\n");
							 | 
						||
| 
								 | 
							
								                PaUtil_FreeMemory(ptr);
							 | 
						||
| 
								 | 
							
								                --data.noOfActiveWaves;
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        if (tcurrent - tstart < 60.0) /* Only start new "waves" during one minute */
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            if (tcurrent >= tstamp)
							 | 
						||
| 
								 | 
							
								            {
							 | 
						||
| 
								 | 
							
								                double tdelta = GenerateFloatRandom(1.0f, 4.0f);
							 | 
						||
| 
								 | 
							
								                tstamp += tdelta;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                if (data.noOfActiveWaves<16)
							 | 
						||
| 
								 | 
							
								                {
							 | 
						||
| 
								 | 
							
								                    const float attackTime = GenerateFloatRandom(2.0f, 6.0f);
							 | 
						||
| 
								 | 
							
								                    const float level = GenerateFloatRandom(0.1f, 1.0f);
							 | 
						||
| 
								 | 
							
								                    const float pos = GenerateFloatRandom(0.0f, 1.0f);
							 | 
						||
| 
								 | 
							
								                    OceanWave* p = InitializeWave(SR, attackTime, level, pos);
							 | 
						||
| 
								 | 
							
								                    if (p != NULL)
							 | 
						||
| 
								 | 
							
								                    {
							 | 
						||
| 
								 | 
							
								                        /* Post wave to audio callback */
							 | 
						||
| 
								 | 
							
								                        PaUtil_WriteRingBuffer(&data.rBufToRT, &p, 1);
							 | 
						||
| 
								 | 
							
								                        ++data.noOfActiveWaves;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								                        printf("Starting wave at level = %.2f, attack = %.2lf, pos = %.2lf\n", level, attackTime, pos);
							 | 
						||
| 
								 | 
							
								                    }
							 | 
						||
| 
								 | 
							
								                }
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								        else
							 | 
						||
| 
								 | 
							
								        {
							 | 
						||
| 
								 | 
							
								            if (data.noOfActiveWaves == 0)
							 | 
						||
| 
								 | 
							
								            {
							 | 
						||
| 
								 | 
							
								                printf("All waves finished!\n");
							 | 
						||
| 
								 | 
							
								                break;
							 | 
						||
| 
								 | 
							
								            }
							 | 
						||
| 
								 | 
							
								        }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								        Pa_Sleep(100);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    if( err < 0 ) goto error;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    err = Pa_CloseStream( stream );
							 | 
						||
| 
								 | 
							
								    if( err != paNoError ) goto error;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    if (data.rBufToRTData)
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								        PaUtil_FreeMemory(data.rBufToRTData);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								    if (data.rBufFromRTData)
							 | 
						||
| 
								 | 
							
								    {
							 | 
						||
| 
								 | 
							
								        PaUtil_FreeMemory(data.rBufFromRTData);
							 | 
						||
| 
								 | 
							
								    }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    Pa_Sleep(1000);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    Pa_Terminate();
							 | 
						||
| 
								 | 
							
								    return 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								error:
							 | 
						||
| 
								 | 
							
								    Pa_Terminate();
							 | 
						||
| 
								 | 
							
								    fprintf( stderr, "An error occurred while using the portaudio stream\n" );
							 | 
						||
| 
								 | 
							
								    fprintf( stderr, "Error number: %d\n", err );
							 | 
						||
| 
								 | 
							
								    fprintf( stderr, "Error message: %s\n", Pa_GetErrorText( err ) );
							 | 
						||
| 
								 | 
							
								    return 0;
							 | 
						||
| 
								 | 
							
								}
							 |