107 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			107 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
|   | // | |||
|  | // <20> Copyright Henrik Ravn 2004 | |||
|  | // | |||
|  | // Use, modification and distribution are subject to the Boost Software License, Version 1.0. | |||
|  | // (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) | |||
|  | // | |||
|  | 
 | |||
|  | using System; | |||
|  | using System.Diagnostics; | |||
|  | using System.Runtime.InteropServices; | |||
|  | 
 | |||
|  | namespace DotZLib | |||
|  | { | |||
|  | 
 | |||
|  |     /// <summary> | |||
|  |     /// Implements a data compressor, using the deflate algorithm in the ZLib dll | |||
|  |     /// </summary> | |||
|  | 	public sealed class Deflater : CodecBase | |||
|  | 	{ | |||
|  |         #region Dll imports | |||
|  |         [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl, CharSet=CharSet.Ansi)] | |||
|  |         private static extern int deflateInit_(ref ZStream sz, int level, string vs, int size); | |||
|  | 
 | |||
|  |         [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)] | |||
|  |         private static extern int deflate(ref ZStream sz, int flush); | |||
|  | 
 | |||
|  |         [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)] | |||
|  |         private static extern int deflateReset(ref ZStream sz); | |||
|  | 
 | |||
|  |         [DllImport("ZLIB1.dll", CallingConvention=CallingConvention.Cdecl)] | |||
|  |         private static extern int deflateEnd(ref ZStream sz); | |||
|  |         #endregion | |||
|  | 
 | |||
|  |         /// <summary> | |||
|  |         /// Constructs an new instance of the <c>Deflater</c> | |||
|  |         /// </summary> | |||
|  |         /// <param name="level">The compression level to use for this <c>Deflater</c></param> | |||
|  | 		public Deflater(CompressLevel level) : base() | |||
|  | 		{ | |||
|  |             int retval = deflateInit_(ref _ztream, (int)level, Info.Version, Marshal.SizeOf(_ztream)); | |||
|  |             if (retval != 0) | |||
|  |                 throw new ZLibException(retval, "Could not initialize deflater"); | |||
|  | 
 | |||
|  |             resetOutput(); | |||
|  | 		} | |||
|  | 
 | |||
|  |         /// <summary> | |||
|  |         /// Adds more data to the codec to be processed. | |||
|  |         /// </summary> | |||
|  |         /// <param name="data">Byte array containing the data to be added to the codec</param> | |||
|  |         /// <param name="offset">The index of the first byte to add from <c>data</c></param> | |||
|  |         /// <param name="count">The number of bytes to add</param> | |||
|  |         /// <remarks>Adding data may, or may not, raise the <c>DataAvailable</c> event</remarks> | |||
|  |         public override void Add(byte[] data, int offset, int count) | |||
|  |         { | |||
|  |             if (data == null) throw new ArgumentNullException(); | |||
|  |             if (offset < 0 || count < 0) throw new ArgumentOutOfRangeException(); | |||
|  |             if ((offset+count) > data.Length) throw new ArgumentException(); | |||
|  | 
 | |||
|  |             int total = count; | |||
|  |             int inputIndex = offset; | |||
|  |             int err = 0; | |||
|  | 
 | |||
|  |             while (err >= 0 && inputIndex < total) | |||
|  |             { | |||
|  |                 copyInput(data, inputIndex, Math.Min(total - inputIndex, kBufferSize)); | |||
|  |                 while (err >= 0 && _ztream.avail_in > 0) | |||
|  |                 { | |||
|  |                     err = deflate(ref _ztream, (int)FlushTypes.None); | |||
|  |                     if (err == 0) | |||
|  |                         while (_ztream.avail_out == 0) | |||
|  |                         { | |||
|  |                             OnDataAvailable(); | |||
|  |                             err = deflate(ref _ztream, (int)FlushTypes.None); | |||
|  |                         } | |||
|  |                     inputIndex += (int)_ztream.total_in; | |||
|  |                 } | |||
|  |             } | |||
|  |             setChecksum( _ztream.adler ); | |||
|  |         } | |||
|  | 
 | |||
|  | 
 | |||
|  |         /// <summary> | |||
|  |         /// Finishes up any pending data that needs to be processed and handled. | |||
|  |         /// </summary> | |||
|  |         public override void Finish() | |||
|  |         { | |||
|  |             int err; | |||
|  |             do | |||
|  |             { | |||
|  |                 err = deflate(ref _ztream, (int)FlushTypes.Finish); | |||
|  |                 OnDataAvailable(); | |||
|  |             } | |||
|  |             while (err == 0); | |||
|  |             setChecksum( _ztream.adler ); | |||
|  |             deflateReset(ref _ztream); | |||
|  |             resetOutput(); | |||
|  |         } | |||
|  | 
 | |||
|  |         /// <summary> | |||
|  |         /// Closes the internal zlib deflate stream | |||
|  |         /// </summary> | |||
|  |         protected override void CleanUp() { deflateEnd(ref _ztream); } | |||
|  | 
 | |||
|  |     } | |||
|  | } |