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								/**
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								 * Furnace Tracker - multi-system chiptune tracker
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								 * Copyright (C) 2021-2024 tildearrow and contributors
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								 *
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								 * This program is free software; you can redistribute it and/or modify
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								 * it under the terms of the GNU General Public License as published by
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								 * the Free Software Foundation; either version 2 of the License, or
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								 * (at your option) any later version.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License along
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								 * with this program; if not, write to the Free Software Foundation, Inc.,
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								 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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								 */
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								#ifndef _SID3_H
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								#define _SID3_H
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								#include "../dispatch.h"
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								#include "../../fixedQueue.h"
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								#include "sound/sid3.h"
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								class DivPlatformSID3: public DivDispatch {
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								  struct Channel: public SharedChannel<signed short> {
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								    int prevFreq;
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								    unsigned char wave, special_wave, attack, decay, sustain, sr, release;
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								    short duty;
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								    bool resetMask, resetFilter, resetDuty, gate, ring, sync, phase;
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								    unsigned char vol;
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								    unsigned char noise_mode;
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								    unsigned char mix_mode;
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								    int filtCut;
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								    Channel():
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								      SharedChannel<signed short>(SID3_MAX_VOL),
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								      prevFreq(0x1ffff),
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								      wave(0),
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								      special_wave(0),
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								      attack(0),
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								      decay(0),
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								      sustain(0),
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								      sr(0),
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								      release(0),
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								      duty(0),
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								      resetMask(false),
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								      resetFilter(false),
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								      resetDuty(false),
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								      gate(true),
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								      ring(false),
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								      sync(false),
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								      phase(false),
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								      vol(SID3_MAX_VOL),
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								      noise_mode(0),
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								      mix_mode(0),
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								      filtCut(0) {}
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								  };
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								  Channel chan[SID3_NUM_CHANNELS];
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								  DivDispatchOscBuffer* oscBuf[SID3_NUM_CHANNELS];
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								  struct QueuedWrite {
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								      unsigned char addr;
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								      unsigned char val;
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								      QueuedWrite(): addr(0), val(0) {}
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								      QueuedWrite(unsigned char a, unsigned char v): addr(a), val(v) {}
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								  };
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								  FixedQueue<QueuedWrite,SID3_NUM_REGISTERS * 4> writes;
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								  unsigned char writeOscBuf;
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								  SID3* sid3;
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								  unsigned char regPool[SID3_NUM_REGISTERS];
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								  bool isMuted[SID3_NUM_CHANNELS];
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								  friend void putDispatchChip(void*,int);
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								  friend void putDispatchChan(void*,int,int);
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								  void updateFilter(int channel);
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								  void updateFreq(int channel);
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								  void updateDuty(int channel);
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								  void updateEnvelope(int channel);
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								  public:
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								    void acquire(short** buf, size_t len);
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								    int dispatch(DivCommand c);
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								    void* getChanState(int chan);
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								    DivDispatchOscBuffer* getOscBuffer(int chan);
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								    unsigned char* getRegisterPool();
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								    int getRegisterPoolSize();
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								    void reset();
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								    void forceIns();
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								    void tick(bool sysTick=true);
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								    void muteChannel(int ch, bool mute);
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								    void setFlags(const DivConfig& flags);
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								    void notifyInsChange(int ins);
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								    float getPostAmp();
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								    bool getDCOffRequired();
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								    DivMacroInt* getChanMacroInt(int ch);
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								    DivChannelModeHints getModeHints(int chan);
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								    void notifyInsDeletion(void* ins);
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								    void poke(unsigned int addr, unsigned short val);
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								    void poke(std::vector<DivRegWrite>& wlist);
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								    const char** getRegisterSheet();
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								    int init(DivEngine* parent, int channels, int sugRate, const DivConfig& flags);
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								    int getOutputCount();
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								    void quit();
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								    ~DivPlatformSID3();
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								};
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								#endif
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